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Found 14 results

  1. This engine is modeled after the GE 44 ton switcher locomotive. Why 44 tons, you may ask? I give you the answer from the Wikipedia article on this loco type: This locomotive's specific 44-short ton weight was directly related to one of the efficiencies the new diesel locomotives offered compared to their steam counterparts: reduced labor intensity. In the 1940s, the steam to diesel transition was in its infancy in North America, and railroad unions were trying to protect the locomotive fireman jobs that were redundant with diesel units. One measure taken to this end was the 1937 so-called "90,000 Pound Rule" :[citation needed] a stipulation that locomotives weighing 90,000 pounds (41,000 kg) – 45 short tons – or more required a fireman in addition to an engineer on common carrier railroads. Industrial and military railroads had no such stipulation. The 44-ton locomotive was born to skirt this requirement. The loco is bi-directional, and doesn't have much to differentiate between the "front" or "rear" expect for the air horn and exhaust stack on one end in real life. My LEGO model lacks these, so it's only way to tell which is front is by the headlights: clear for front, red for rear. I am going to name this loco WFP number 7007. (WFP stands for Wabash Frisco & Pacific, which is the name of a 12 inch gauge ride-on railway in St. Louis, MO.) They don't have a real 44 toner there, but do have a Fairbanks Morse H10-44 (number 704) in the same color scheme, so I made this engine as a companion to the H10-44. In the spoiler tag below, you will find a real life picture of a 44-toner loco. (I got the picture from railpictures.net, It is NOT mine!) Just for comparison purposes, here is the H10-44 I was talking about. NOTE: The H10-44 is NOT included in the GE 44-ton's LDD file! The (updated) LDD file for the GE loco is available here. Build updated 3-14-17 with a better 44 ton GE unit, courtesy of Henry Durand over on Facebook's LEGO Train Fan Club. Thanks Henry! Comments, Questions, suggestions and complaints are always welcome!
  2. Instruction V-8 Engine 32-Valve Lego Technic instructions: https://yadi.sk/d/P6II1vIEyBNT4 Implemented: 1. 8 Cylinder, 4 strokes, 32 Valve Engine 2. Valve Working close to the real Engine. 3. Intake and Exhaust Systems 4. Ignition system (spark ignition) 5. Supply system 6. Attachments Equipment 7. Oil Pump 8. Engine Support Cushions 9. The Belt Tensioners, and Other stuff Subscribe to the Shannel https://goo.gl/rmEAjx
  3. [MOC] V8 32 4 VALVE 4 STROKES ENGINE LEGO TECHNIC PART 2 Hello everybody! The second part of the video on the engine Lego Technic V-8. The model contains the modified part. Later made additional videos for this engine. Instructions will soon be ready soon. Implemented : 1. 8 Cylinder 32 Valve Engine 2. Valve Working close to the real Engine. 3. Intake and Exhaust Systems 4. Ignition system (spark ignition) 5. Supply system 6. Attachments Equipment 7. Oil Pump 8. Engine Support Cushions 9. The Belt Tensioners, and Other stuff YouTube Channel Subscribe to the Shannel Foto: [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr N.Z. Construction Studio Lego Technic by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr [MOC] V8-32 VALVE 4-STROKES ENGINE LEGO TECHNIC by Nikolay Zubov, on Flickr
  4. [MOC] V8 32 VALVE ENGINE LEGO TECHNIC PART 1 Hello everybody! I hasten to introduce you to a new job, V - shaped 8 cylinder 32 valve engine Lego Technic. This is the first part of the video. All the fun ahead. On this basis, you can do a lot of other engines v- shaped circuit or row. Instruction will be paid. Next proe plan to do on its base V - shaped 6-cylinder turbo engine for the installation of a new car bolid Formula-1. Implemented : 1. 8 Cylinder 32 Valve Engine 2. Valve Working close to the real Engine. 3. Intake and Exhaust Systems 4. Ignition system (spark ignition) 5. Supply system 6. Attachments Equipment 7. Oil Pump 8. Engine Support Cushions 9. The Belt Tensioners, and Other stuff YouTube Channel Subscribe to the Shannel Foto: MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr MOC V8 32 VALVE ENGINE LEGO TECHNIC PART 1 by Nikolay Zubov, on Flickr
  5. Hello Everyone, Check this Air engine Out. We can all agree that Pneumatics wont do this. This Air engine is a recreation of the USS Monitor Steam Engine which is an early American War Ship that was built by Swedish American John Ericsson. This engine is pretty interesting with how it was designed to function. Its very elaborate engine design with opposed cylinder piston that functions a lever arm which is connected to a center crank shaft and it also is name the vibrating lever engine. It was such a neat build I made more then one videos to. I made another video where you see inside and can watch the cylinders move up and down.
  6. Hello After watching this I started to wonder if it was possible to build it with Lego and after some research I started building.IMG_0642 by JJ2Sam, on Flickr The engine is extremely simple with only two holes in the piston housing allowing air in or out making it robust to use. Since it is only a single cylinder it uses a flywheel to keep the cam rotating. IMG_0640 by JJ2Sam, on Flickr Unlike internal combustion engines found in your car where the piston is in a rigid housing or block making the piston have to have a ball joint allowing it to travel up and down this engine allows the entire piston and housing to rock or oscillate. IMG_0641 by JJ2Sam, on Flickr I have made instructions A ReBrickable parts list will be made. Thanks for reading.
  7. Hello! It's been awhile since I posted anything in this forum, but I wanted to show some of the progress I've made on a layout I've been working on by showing off the engine I'm going to use on it, namely an S1 Switcher. The engine itself still needs a bit of work on it, namely the height, but it does look nice working the harbour I've built. Building the nose of the engine proved somewhat troublesome, but I'm happy with the way it turned out. The back needs a bit of work done to it, but I'm relatively happy with the cab. The image above shows how the cab roof comes off in order to place figures inside. I've also built a transfer caboose to go alongside this engine that I hope to have posted soon. Feedback would be appreciated!
  8. Hi all! I've just submitted a set idea to Lego ideas, but reached a problem. Here's an image of the set idea below; as of writing this the idea is still awaiting approval so is not on the Lego Ideas website: While i've put a lot into making the set look nice and giving it playability, there is one problem that I still feel like i should tackle to make this a solid idea for a set. Most/all train sets produced by Lego are supplied with the ability to have Power Functions. As this is a small saddle tank engine, there is no room for a motor. The passenger carriage does have space that could accommodate a power functions battery and receiver, but that would mean that the engine and coach would have to be permanently attached. Lego won't make alternative molds for ideas sets, so suggesting an alternative motor design would not be possible. Does anyone have any ideas? would be a great help! Many thanks, Isaac.
  9. Hello, I would like to present my latest train MOC: a German steam engine. Steam engines appeal different from country to country. In Germany most steam engines had a red wheel undercarriage, steam engines in some other European countries too. For those who like steam engines completely black: all parts for this engine are already available. For those who like a red undercarriage: please support this set on LEGO IDEAS (https://ideas.lego.com/projects/133465). The steam engine bases on the steam engine https://en.wikipedia...i/Prussian_G_12. This steam engine was a goods train locomotive, and as goods train locomotives have small wheels for high traction force I used small LEGO train wheels. I did not like the plain, high gloss surface of the tender, so I decided to take bricks with studs on sides. These studs symbolize oversized rivets. I watched LEGO sets like freight train 60052. This set does not contain only a freight train, it also contains a truck and a fork lift. So you can transport something with the truck to the station, load it on the freight car and take it to the next station. At 1925 there were only a few trucks and no fork lifts, so I decided to add a horse carriage. Now you can play as you can play with freight train 60052: you can transport something to the station, load it into the freight car and transport it to the next station. Ludger
  10. I am relatively new here so I shall start by showing off my latest model that's actually finished. I really like this car so I had to make it and I posted it on LEGO IDEAS so if you like the model please support it Original colors and removable stiff roof can be replaced by imitation of folded convertible roof I photoshopped it here by changing the colour to preferable medium azure. engine and it can be easily removed trunk with a suitcase with clothes and a spare tire and everything opened
  11. Combine Mecabricks with UE4 to become an ultimate real-time Lego rendering tool. Just know that Unreal Engine 4 is free for everyone form March 2015, So trying it today to import some obj bricks model. It would be nice if DasMatze or someone can make a tool to import Lego model from LXF or LDR with auto material / bevel shader. Then we get a zero wait real time rendering tool! Even make some fan-made Lego game!! (14.5 GB HDD space) UE4 V4.8 free download link: https://www.unrealengine.com/faq Real time animate sea wave: YouTube Unreal engine 4: Mecabricks import test by Nachapon S., on Flickr YouTube Unreal engine 4: Mecabricks import test by Nachapon S., on Flickr l by Nachapon S., on Flickr YouTube Unreal engine 4: Mecabricks import test by Nachapon S., on Flickr YouTube Unreal engine 4: Mecabricks import test by Nachapon S., on Flickr Just tried to import some Mecabricks obj model into Unreal engine 4. But the model lose all smooth groups. Can be fixed by run scrubs's blender script before export. Chrome can not export complete .obj of 10179 (.stl is ok but UE4 not support), so I delete some parts to get it work. Why only 10179 get material exported? Second time tried to import some more Mecabricks model in UE4. In Mecabricks workshop export Collada format with « Group by Geometry » options and « LEGO Logo » ticked then open it in Blender. Save as FBX failed, but save as OBJ work fine. Left one without Scrubs's blender script: Show decals / show Lego logo / no smooth + edge_split / wash-out colors. Right one with Scrubs's blender script: No decals / show Lego logo / show smooth + edge_split / better colors. It should be possible to play with photo-real Lego render in realtime using UE4! By assign well made materials. Even use UE4 as ultimate Lego design / building tool directly. YouTube Unreal engine 4: Mecabricks import by Nachapon S., on Flickr Then every same material just replace once. Very quick to get this result. YouTube Unreal engine 4: Mecabricks import test by Nachapon S., on Flickr
  12. I recently purchased 21108 and I think it's one of the all time better sets from Lego. I really enjoyed building it, and I can tell you the endresult is awesome. Like you didn't know already huh. Still ater a while some things started to bug me, and I thought I could improve on some details and overall look. The frontend is unmistakenly 59 Cadillac, but somehow it didn't look right... Wheelwell had a wrong angle; the frontwheels were set too far back; the 'eyebrows' above the headlights stick too far out; the hood is too flat compared to the fenders; too much room between frontwheel and lights because of wrong use of snot-technique, etc... I think I have improved the original model. After I modified the exterior I came across this post by flailix, and his work inspired me to do a proper interior and engine bay. I had just one problem: My car is one stud shorter than the original. So that meant I got even less room to place all 4 minifigs... But I managed to do so... ^ seating ALL 4 minifigs! ^ detailed V8 engine bay ^ notice not one but two exposed studs behind the frontwheel. Somehow it doesn't feel like Lego has forgotten something anymore It now looks like the car has a doorline. ^ I replaced the inverted slope which just had the wrong angle and made the bodywork between frontlights and wheel too large with a cheeseslope. By using other snot-parts I managed to shrink it a bit further and clean up the bumperside by separating it from the headlights. ^ Major modification was shortening the cab by a stud. It forced me to create open windows which I love. The windshield is set back to create more bodywork between frontwheel and windshield. The roofrack needed to be set back a stud creating less room at the back of the roof. Just like the real thing. The blue hoses are now compact together compared to the original set. I used an extra slope next to the hoses to let the body have a better flow. ^ now that the ladder is set back one stud I could attach it by clicking it into a red 1x1 clip I placed in the fin. On this side also more slope pieces above the rear wheel for better flow ^ I used a plate to give the bumper more mass. ^ the round studs don't bother me as much as they do on the original. It's much more a 'one piece' frontfender. It even suggested me to use round studs in the hoodcorners. It really helps rounding off the hoodcorners. The hood got raised because I thought it sat too low between the fenders. ^ now this was the most difficult task: Creating enough room for a decent interior that can seat all 4 minifigs. I'ts not able to hold all 4 backpacks but it does have room for a trap ^ sure it's kinda cosy but hey, it fits!
  13. I bought and assembled 60052 Cargo Train. The holes on the top of the engine bother me so I wanted to cover them up. I ended up making a bunch other modifications along the way: Added Power Function LED ditch lights Changed style of radiator grills Added air intake grills Added dynamic brake grills Moved fan #1 forward for dynamic brakes Moved fans #2 and #3 further back Added exhaust port Covered up unnecessary openings in the roof Changed to smaller sized horns Changed style of fuel tank Switched doors around so they are no longer suicide doors Added dual transclear stud lights to back Changed bley brack in front roof to black I guess it looks a bit like an EMD GP38 now. Please excuse my messy building table. 60052 MOD by dr_spock_888, on Flickr
  14. Hi! I haven't been very active here for a while, but I was busy "working" on some LDD models and revising them. Some of you might have seen them already on my flickr photostream. I also got to render my models for the first time Ok, I'll show you the pics My revised BR Standard Class 9F "Evening Star" I borrowed codefox421's coaches to try on the 9F (all credit for the coaches goes to him, here is the link to his topic: http://www.eurobrick...showtopic=97927 ) I also revised my GWR 14xx, but that'll be part of another topic soon Then I also rendered and (re) designed some rolling stock: From top left to bottom right: Cattle Wagon Tank Wagon Well Wagon Vent Van GWR 16 Ton Toad Brake Van BR 20 Ton Brake Van (brown livery) BR 20 Ton Brake Van (grey and yellow livery) I also designed a water tower: and a modular train station. This is one section: You can make it bigger: and build a pretty decent station: The station has too many parts to be rendered And another station building: I hope you enjoyed it Comments and criticisms are welcome! Greetings, Nick P.S.: You can see higher resolution pics on my flickr: http://www.flickr.co...s/94645638@N07/