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Found 13 results

  1. Wood Elf Wardancer - Danse Macabre A lone Wardancer, entangled in a dreadful dance, overcoming foul demons in a spiral vortex of blades. Those suscectible to the divine rhythms of nature can see her ever-changing paths and follow them accordingly. Wardancers move swiftly along these unseen patterns in order to remove any creature who tries to block the flow of energy. They rely on the protection of the three blue tokens bestowed by the goddess herself. Wardancer - Danse Macabre by MWardancer, auf Flickr Wardancer (front) by MWardancer, auf Flickr Wardancer (back) by MWardancer, auf Flickr Customization Techniques For this fig I pushed the boundaries of what I can do and I am very glad how it turned out. It draws a lot of inspiration from the Warhammer figs. From top to bottom: Hair: Elf hairpiece painted Torso: new Poison Ivy torso painted and covered in semi-glossy (new technique!) afterwards Arms: yellow arms dipped (new technique!) in paint; Brickwarriors bladed vambraced painted and glued on. Legs: new Poison Ivy legs painted three times and covered in semi-glossy paint afterwards; Brickwarriors vambraces cut to fit and painted and coated Spear: head of an elaborate spear cut off, head of a Brickwarriors Clarissa Spear cut off, painted and glued on; two whips cut off and painted Sword: Brickwarriors Xiphos Sword Painted; the stag head is the inside of a fingernail art stencil, painted blue
  2. LEGO and Super Glue - How to handle a sticky relationship Since I have been customizing for a few years now, I thought I might inspire newcomers by writing down a few experiences: 1. Use gel, not liquid When you go out to buy the glue, go with the gel. It is much less likely to flow into places you don't want it. 2. Take less glue than you might expect Using a big amount of glue does not necessarily make a better connection. LEGO does not absorb glue (except fabric capes). Be aware how tiny the space between two parts is when you press them together. Every excessive bit of glue will be pushed outwards and it will leave an ugly, slippery mound of glue that reveals that you are using nonpurist techniques. 3. Roughen the surface Little cuts can create tiny spaces for the glue to flow into and increase sticking power. Don't exaggerate though or the surface will become uneven. 4. Stop immediately when your fingers become sticky You might reach a point where some super glue touches your hands and you are still in the process of customizing, eager to finish the project. If you don't clean your hands immediately, you will most likely leave glue prints on the fig, your table or your eyes. You cannot just wipe super glue off a fig. It leaves a mark, so if you touch a fig with gluey hands, you might mess it up. You think you can go on customizing with two sticky fingers, only by using the other eight? No you will focus on your fig, forget about the finger glue and then you figs will be tainted. 5. If a connection breaks, clean it up before retrying Sometimes you glue something and it breaks immediately afterwards. Your first impatient impulse might be to add more glue and to try again immediately. This will leave you with a messed up mixture of fresh, semi-fresh and fully hardened glue on a therefore very uneven surface. Instead, let all the glue dry completely. See what you can sand off. Roughen the surface again. Check if your parts still fit. Then try again. 6. Be patient and aware that your connection will be less strong than normal LEGO Your using super glue, so everything should be dry after a few seconds, right? So let us apply some force to see how good the connection really is. Oops, you broke off your part. Do not do that. Let your parts dry for minutes or longer. Then carefully test if they stay on and then let it be. 7. Hold both parts together before you glue Make sure you really know that you have tried if the two parts fit. This sounds obvious, but we are used that in the world of LEGO, everything fits perfectly. Once you start cutting, sanding or carving parts, this is over. Half a millimetre of unevenness might make if impossible for parts to stick together. So make you try without glue first. Is there tension? Where might the glue flow? How will you hold the part while glueing? Where will you put it while it dries? 8. The 80/20 or 90/10 rule This is true for customizing and also life. In the world of LEGO, you are used to perfection. Perfect color matching, parts which are precisely crafted down to 1/5000 mms, perfect clearance. In customizing this is almost impossible. So after you have finished glueing or painting a part you usually assess the result. You might have a result which is maybe 80% or 90% of what you imagined. So the little perfectionist inside us tells us to improve what we just made. Here is my take on that: There is a good chance that trying to turn an 80% resulto into a 100% perfect fig will actually damage the fig or decrease the quality of the outcome. I have experienced countless examples. I broke off good connections and tried to make them even better and in the process messed up the fig. I repainted parts to make them even better and made them worse. So think twice before you go for the last 10-20% of quality. 9. At all cost, avoid the sloppy slippy slide of death The sloppy slippy slide of death is the moment when you press a gluey part against another part - and then decide to move it around in order to hit the perfect spot. There is VERY limited time and VERY limited room for that. Press the part down where you want it. If you move it sideways glue will smear, parts of the glue will be dry, parts still fluid. The connection will most likely be bad. The sloppy slide of death is a perfect way to ruin beautiful surfaces and complete figs.
  3. UPDATE MAY 2017: Wavebreaker Guards UPDATE January 2017: Harpy sisters attack Wood Elf rider in "Nightly Harpy Havoc" Dark Elves In times of peril, some Elves resort to calling upon darker powers to aid their endeavors. It is said that some of these unfortunate get lost in the dark arts. But do not be misled, this is not what happened with the Dark Elves. They have been simply... evil... as long as their stories were told. Their dark Gods are different from ours - and can never be harnessed for any greater purpose. Dark Elf Lord von MWardancer auf Flickr Dark Elf Lady von MWardancer auf Flickr Dark Elf Soldier von MWardancer auf Flickr Dark Elf Advent von MWardancer auf Flickr C&C welcome! Customized parts: - all male figs were (affordable!) keychains - Brickwarriors helmets and weapons - CapeMadness Capes - the lady's dekollete had to be painted white - dark blue gems are cut off antennas
  4. General Murcielago on Demagogue the Cold One Cold ones are the Dark Elves' mount of choice during all seasons, but foremost in winter, when shadows get frosty and the lizards thrive. General Murcielago and Demagogue share their hate of warm beings and flowers of any kind. General Murcielago on Demagogue the Cold One (1) by MWardancer, auf Flickr General Murcielago on Demagogue the Cold One (2) by MWardancer, auf Flickr List of customization techniques and products: - painting the beast: the Cold One is a knockoff brand mini Indominus Rex, they cost about 1 Euro, painted with thinned Citadel Games Workshop paint - always wear your hat in winter: head armor is a knockoff brand mini Triceratops head, sawed and sanded to fit, painted - you wear a hat, too, son!: the fig's helmet is made by Nicebricks, custom painted by me - look Ma, to eyes: the eyes are painted on yellow paper - Eternal flame: a Brickwarriors Naginata sawed off and combined with a flame - always bring your coat: furry cape is from CapeMadness - leg'o' lego: my usual fake leg technique for unmountable creatures: saw off legs, glue them on, conceal side with thickly painted paper - armore ohoo: armor and arm armor are from Brickwarriors, painted
  5. The Harpy's Embrace Harpies do not appreciate archers, for they can send stinging sticks into the air, the harpies dominion. Archers, on the other hand, have no love for harpies, simply because - despite a somewhat female appearance - honestly speaking they are flying monsters with claws and teeth. The Harpy's Embrace by MWardancer, auf Flickr The Harpy's Embrace (2) by MWardancer, auf Flickr Harpy by MWardancer, auf Flickr Harpy (2) by MWardancer, auf Flickr List of customization techniques: - Brickwarriors' wings painted - Brickwarriors tail cut - leg piece painted - custom claws made from skeleton arms - drilling holes into the hair to attach the wings - that was very difficult and I ruined a few hairpieces in the process
  6. Elfendaemmerung: Wardancer’s Custom Wood Elf Army Current Status: Initial release 9. August 2016: 137 Elves, 69 pictures - 11 infantry regiments - 4 cavallery regiments - 3 war machines - 8 magical creatures - 9 individual characters This army has grown over the last 3 years. It includes many custom products and many customization techniques I invented myself. Here you can find detailled pictures of every unit. Elfendaemmerung - Wardancer's Custom Elf Army by MWardancer, auf Flickr Table of Contents Daylight Clans: Deepwood: A noble and sophisticated clan clad in dark green and silver. - Silver Lords - Archers - Swordmen - Iron Watch - Silver Guards - Sisters of Ex Orcis - DESTRO - Deadly Spear Thrower - ELVEREST - Elven Repeating Spear Thrower - MEADS - Modular Elven All-round Defense System - Prince Maerendil on Findelhuv - Prince Baerenn on Snaefellsness the Bear - Lord Maeven on Felsentritt, carrying the Goddess Banner - The Nameless Assassin - Nemesis the Archdruid - Tree Demon (summoned) - Dryad Fiérce and the Sylvaneth Sisters (summoned) Maidens of the Golden Glade: A proud and wild sisterhood wearing brown and gold. - Maidens of the Thorn - Riders of the Fast Bark - Golden Guards - Avengers of Oak - Veorra the Huntress Greenfield: An high-spirited kin in olive green. - Swordmasters of Gieven - Greenwood Rangers - Lords of the Harvest Twilight Clans: Elvnoi Dozor – Sinister folk also known as Gray Elves. - Princess Evadia on Swivt the Hippogriff - Protectors of the Inner Sanctum - Blades of Gray Everlight Clans: Arcane Royalty – Magical individuals in colorful robes. - The Everqueen - The Archmage Couple: Filin and Esan - The Uneven Brothers: Archmage Neapel and General Nepal ___________________________________________________________________________________________________________________________________ Daylight - Deepwood Clan - Deepwood by MWardancer, auf Flickr Silver Lords Riding Elven all-terrain steeds, these heavily armored noblemen break enemy lines when force is necessary. Silver Lords by MWardancer, auf Flickr Silver Lords (2) by MWardancer, auf Flickr Silver Lord by MWardancer, auf Flickr Archers These versatile archers are the backbone of the Elven army. If they cannot reach you, their arrows surely can. Archers by MWardancer, auf Flickr Archers (2) by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Swordmen When the arrows cannot fly, swords will find their place. Swordmen by MWardancer, auf Flickr Iron Watch These heavy foot soldiers patrol the borders of the Elven kingdom, prepared to challenge man and beast with their versatile long spears. Iron Watch by MWardancer, auf Flickr Iron Watch by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Silver Guard Trained for the defense of the realm, these elite guards carry long halberds to keep the enemy at bay. They protect valuable assets or points of strategic value. Silver Guards by MWardancer, auf Flickr Silver Guard by MWardancer, auf Flickr Silver Guard (2) by MWardancer, auf Flickr Sisters of Ex Orcis Even the hardest steel cannot harm intruders that partly exist in higher – or in most cases: lower – plains of reality. For this reason, the Sisters of Ex Orcis have specialized in making arrows from the famous Dragon Glass. Piercing through every thinkable and unthinkable form of ethereal or demonic protection, these elite archers banish supernatural creatures when conventional measures fail. Sisters of Ex Orcis by MWardancer, auf Flickr Sister of Ex Orcis by MWardancer, auf Flickr DESTRO – Deadly Spear Thrower “Griffin” Even though Elves have become one of the world’s leaders in exporting weapons, their own needs should not be forgotten. DESTRO is their tool of choice when normal bows reach their limits. Unlike the MEADS, which wreaks widespread havoc at a very long distance, DESTRO is deployed for medium-ranged precision shots. DESTRO "Griffin" - Deadly Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower When the firing rate is of the utmost importance, Elves use the ELVEREST system. Its primary functions include Crowd Control, Infantry Stop and Anti Siege. ELVEREST - Elven Repeating Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (2) by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (3) by MWardancer, auf Flickr MEADS - Modular Elven All-round Defense System Initially designed as an answer to the proliferation of evil airborne creatures, the MEADS has quickly become a true all-round Elven weapon. It is known as a long-range cavalry killer and effective troll deterrent. The prospect of encountering a sudden rain of bolts reinforced with Elven steel is something even medium-sized dragons frown upon. Due to its modular nature, versions with up to 10 launchers can be built if mobility is not of primary importance. MEADS - Modular Elven Allround Defense System by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (2) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (3) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (4) by MWardancer, auf Flickr Prince Maerendil on Findelhuv In a traditional Elven anthem it says: “These hooves are made for walking and that’s just what they’ll do, yes one day these hooves are gonna walk all over you.” It is horses like Findelhuv they sing about. Some say he crushed his first orcish skull when he was still a foal. Some say he bathed in the Everqueen’s blessed springs. The truth is only known to Prince Maerendil, who has guided his four-legged comrade into countless victorious battles. Prince Marendil on Findelhuv by MWardancer, auf Flickr Prince Maerendil on Findelhuv (2) by MWardancer, auf Flickr Prince Baerenn on Snaefellsness the Bear Only few have ever mounted a white bear and lived. Snaefellsness was the only exception known among Elves and Baerenn was the only rider he accepted. After the battle of the northern plains, he became the first bear ever to be honored with the protective rune of Griss-Ly. Prince Bearenn on Snaefellsness by MWardancer, auf Flickr Prince Baerenn on Snaefellsness (2) by MWardancer, auf Flickr General Maeven on Felsentritt, carrying the Goddess Banner Carrying the Goddess Banner is an honor only few can ever hope to achieve. When general Maeven, battle-tried since the ambush on Viéd Nahm, and his steed Felsentritt enter the battlefield, lesser beings tremble before the sacred aura the banner exudes. Fellow elves, on the other hand, are said to feel in increase in courage and morale whenever her symbol is present. aven on Felsentritt by MWardancer, auf Flickr Lord Maven on Felsentritt (2) by MWardancer, auf Flickr Lord Maeven on Felsentritt (3) by MWardancer, auf Flickr The nameless Assassin To many, the mere idea of an Elven assassin seems absurd, even obscene, in regard to the high standards of elven ethics. However, for some... delicate matters, nameless assassins are needed. This silent warrior answers directly to the Everqueen and to her only. The Nameless Assassin by MWardancer, auf Flickr Archdruid Nemesis Many conclude that Elves embody qualities of a forest on a friendly summer's day, such as hospitality, ageless wisdom, peacefulness and dignity. However, most who were unfortunate enough to travel a forest in a stormy night will agree that forests also have a threatening, archaic side. In times of war, Wood Elves tap the forests primal rage and direct them. The Archdruid is the key to the forest's dark powers. After opening the gates for earthly creatures, he restores the mobilized energy by sacrificing enemies in the swamp Nemesis the Archdruid by MWardancer, auf Flickr Dryad Fiérce and the Sylvaneth Sisters (summoned) With the orc problem becoming more and more pressing, the druids had to resort to calling the dryads. These vile creatures usually slumber in the harsh, barren parts of the forest. Once summoned, cold hatred makes them rise and move towards the enemy. A shell of wood hardened by the ages makes them virtually impenetrable to most of the weapons used by mortals. With claws as hard as steel they stab their enemies without mercy. Dryads move faster than their big brothers, the Tree Demons and they usually travel in groups. Fiérce was the first to be called, and she will be in a particularly bad mood until her younger sisters show up. So if something whispers and crackles in the woods tonight, better not suppose it is the forest fairy... Dryads - The Sylvaneth Sisters by MWardancer, auf Flickr Dryad Fiérce by MWardancer, auf Flickr Dryad Fiérce (2) by MWardancer, auf Flickr Sylvaneth Sisters by MWardancer, auf Flickr Sylvaneth Sister by MWardancer, auf Flickr Tree Demon (summoned) Please don't step on the trees, they might step on you. Often referred to as Forest Balrog, these Tree Demons are not to be messed with. Never ever approach them with an axe. If a tree has a circle of mushrooms around it, it is most likely a tree demon. They enjoy entangling their enemies in their branches and ripping them apart. Many tree demons befriend owls who serve as their air reconnaissance. Tree Demon by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Daylight: Maidens of the Golden Glade Clan - Maidens of the Golden Glade by MWardancer, auf Flickr Sisters of the Thorn Riding into a thorny hedge is an endeavor most will never forget. Carrying the longest spears in the kingdom, Maidens of the Thorn block valuable passages for good. Even mounted enemies think twice before they risk running into the pointy end of this array. Sisters of Thorn by MWardancer, auf Flickr Sisters of Thorn (2) by MWardancer, auf Flickr Sister of Thorn by MWardancer, auf Flickr Sister of Thorn (2) by MWardancer, auf Flickr Riders of the Fast Bark In the vast lands of the Goddess’ kingdom, fast riders are essential. When trouble is brewing, the Riders of the Fast Bark are the first ones to arrive. Riders of the Fast Bark by MWardancer, auf Flickr Rider of the Fast Bark by MWardancer, auf Flickr Mothers of Pearl With sturdy horses armored in gold, these experienced warrior beauties break into enemy lines when defensive measures are no option. Mothers of Pearl by MWardancer, auf Flickr Mother of Pearl by MWardancer, auf Flickr Avengers of Oak After the cowardly attack on Oakenfold, an order of fighters was founded to keep nature’s righteous rage alive. These determined warriors are the backbone of the Golden Glade clan. Avengers of Oak by MWardancer, auf Flickr Avenger of Oak by MWardancer, auf Flickr Veorra the Huntress A sight as pleasant warm autumn forest, Veorra the Huntress leads the fierce Maidens into battle. But do not be misled, her arrows will sting you right into your heart. Veorra the Huntress by MWardancer, auf Flickr Veorra the Huntress by MWardancer, auf Flickr Daylight: Greenfield Clan - Greenfield by MWardancer, auf Flickr Swordmasters of Gieven These skilled swordsmen run into battle wielding their giant two-handed swords. Without shield or heavy armor they swiftly move across the battlefield when hitting things hard is essential. Swordmasters of Gieven by MWardancer, auf Flickr Swordmaster of Gieven by MWardancer, auf Flickr Greenwood Rangers The all-terrain, fast-moving Greenwood Rangers know their way through the fields like no one else. Greenwood Rangers by MWardancer, auf Flickr Greenwood Ranger by MWardancer, auf Flickr Lords of the Harvest These noblemen have sworn to protect the fields’ rich fruit. Protected by the Rune of Elvesgiving, these agile swordsmen are notoriously hard to hit. Lords of the Harvest by MWardancer, auf Flickr Lord of the Harvest by MWardancer, auf Flickr Twilight: Elvnoi Dozor Clan - Elvnoi Dozor by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff No one understands how this partnership ever came to pass. Sublime, untamed, even tremendous – maybe it was these attributes that unified beast and mistress. Today, everyone who sets foot on Elven land should remember that it is not only a place for a princess to conquer the skies, but also a hippogriff’s territory. Princess Evadia on Swivt the Hippogriff by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (2) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff(3) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (4) by MWardancer, auf Flickr Protectors of the Inner Sanctum Darker times, after all, called for darker elves. No, not for evil ones, but for the toughest of them all. Protectors who walk in the moonlight as swift as in the sunshine, who have sworn by the Golden Stag to protect the Everqueen’s inner sanctum. The recent encounter with the undead demands their presence at the border and so they march against an unknown enemy. Protectors of the Inner Sanctum regiment by MWardancer, auf Flickr Protector of the Inner Sanctum by MWardancer, auf Flickr Protector of the Inner Sanctum (2) by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Blades of Gray In the gray hours between night and day, when perception fades to gray and senses tire, these riders do their work. Their blades strike while their targets still wonder if the masked horse is one of a thousand shadows in the sleepy forest. Blades of Gray by MWardancer, auf Flickr Blade of Gray by MWardancer, auf Flickr Everlight: Arcane Royalty The Everqueen Some say her wings are real. Some say they are of magical nature, like the flowers she allows to blossom wherever she is present. Some think the wings are simply part of her artful attire. Others claim they are merely an allegory on her majesty's arcane powers and timeless beauty. Be as it may, most who have the honor to come before her throne, the broken heart of the forest, do not question the Queen’s ability to banish demons with a gesture of her tender hands. The Everqueen by MWardancer, auf Flickr The Archmage Couple: Filin and Fenian As an expression of the self-complementing polarity of nature, the archmage couple’s power is only surpassed by the Everqueen herself. With direct access to the elements, these two give light whenever darkness tries to spread. The Archmage Couple: Filin and Fenian by MWardancer, auf Flickr The Uneven Twins: Archmage Neapel and General Nepal If their stories were unknown and their names not famous, no one would guess that Neapel and Nepal were born as twins. Whereas the former is said to have summoned his beloved spirit wolf at the age of four, the latter ins known to have wrestled forest lions as an infant. Be as it may, to most defeated enemies it seems irrelevant which part of the inseparable couple has dealt the fateful blow. The Uneven Twins: Archmage Neapel and General Nepal by MWardancer, auf Flickr
  7. Hi! This is a small island made for the Medieval table of our LUG exhibition, Oeiras BRInCKa 2016, last week. The Mists of Avalegon by Jorge Pereira, on Flickr This was the second time we had real water in our table and since one of us brought a smoking vulcano (real smoke from a RC "portable" fog machine intended for parties) I've been researching ways of doing a fog / mist effect at small scale. Have been working with model train smoke generators and also custom made smoke generators but for this particular MOC I decided to use 3 USB bottle cap air humidifiers. Each unit has a wick that brings water from the bottle to a small metal part at the top that vibrates fast enough to disperse the water in small droplets that float in the air - one can see two of those metal parts at the left size of the island, near the cauldron and the dolmen, the third one is hidden near the pine tree. Each wick was cut to the height of the unit and I also opened a small hole near the bottom so water could reach the wick. Luckily the USB plug is near the top of the cap so no need to protect it from water. At the beginning of the exhibition I used just 1 USB power adapter and 1 USB hub to power all units but later opted to use 3 power adapters to give enough power to each one (I suspect each can draw near 700 mA). It worked very well all 4 days, except that after 8 to 10 hours I also found that I had to remove and reconnect power, not sure if there's some kind of timer or temperature protection in the units. Merlin by Jorge Pereira, on Flickr The Merlin minifig is using a custom made cloak, printed with an inkjet printer on canvas ("Reeves acrylic pad", A5-size paper for painting, 190 grams per square meter) and a Brick Warriors lyre. I forgot to put the elf minifig original cloak but after some hours of exhibition I decided it was best to leave that way, there was already to much water over the MOC and it would probably ruin it.
  8. Hi, 28 year old AFOL here, I'm still new to Eurobricks but I thought this was as good a place as any to ask this. I've been a fan of LEGO all my life but like many took a break in my teen years or so. And I came out of my Dark Age with Ninjago. I've got all the sets (Though I am missing some of the more spinner-centric sets from the earlier range as it didn't interest me so much.) However the point of this post is to ask if anyone has advice for how to remove the trigger mechanism, or specifically the spring from the piece in the title: Brickset Link I don't generally have a problem with launcher pieces even if they're not something I use as they've generally had some means of rendering them safe, such as the hole for a Technic Pin in the back of the rubber missile pieces or simply not putting the trigger piece in on the more recent stud launcher. These shooters however have no apparent way of doing that other than not loading the missile. Unfortunately on sets such as the Boulder Blaster this effects the aesthetics of the model be it the orange tips of the missile or the two-tone grey launchers themselves. In addition to this these launchers seemingly have such a hairspring trigger that leaving them with the missiles in while not in use is not an option (when assembling it I narrowly missed taking my brother's eye out with one of the missile which shot off to parts unknown.) The safety concerns of such a piece from LEGO who are generally safety minded aside what I would most like to do is either remove the spring from inside the shooter or cut it so that I could place the missile safely within. Alternatively any suggestions for methods of adding a 'safety' such as the one I mentioned for the Rubber tipped missiles would also be appreciated. Thanks in advance ~ Xaran :)
  9. Are there any useful guides / guidelines regarding dyeing LEGO parts? In particular Minifigure parts? Any products to avoid? Any methods better than others? Thanks!
  10. While ordering some lamp posts from Brickforge (which are awesome, by the way), I came across this: http://farm5.static.flickr.com/4004/5159782513_8a9a1b2a0b_o.jpg I'm working on a few custom figures, and that torso and pant would work fantastically. I pose to you this query: can anyone identify it? Does it come in other colors perhaps? Cheers!
  11. I've been on eBay recently and I saw some really cool minifigures, something that really stood out to me was the helmets (I'm talking starwars here :P) I really want to make my own mold and make my own well.. helmets. What do I need to accomplish this task? Is there a cheap alternative? I bought "Instant Mold" and I'm waiting for it to arrive, but I think the main problem is the cast. Any help is appreciated.
  12. I've run contests before, but since I want to spread my outreach for this contest, I have decided to post this one here. So, without further ado, let me introduce the... This new contest is being run in conjunction with a current animation project, titled Project U! So, what is this contest, you may ask? Well, read on to find out! Official Rules 1. You will create a new and original character and cast them into one of the four Nexus Force factions: Sentinels, Assembly, Venture League, or Paradox. 2. While the character is restricted to one of the four factions, they are not restricted to the classes of each faction (ex. A Sentinel character doesn’t have to be a knight, samurai, or space marine). 3. You will submit a five-point turnaround of one and only one character (unless it is important for the character to have a maximum of one companion). In addition to this, you will also submit details that tell the character’s name, age, personality traits, and any other important information. 4. When submitting a character design, there is no restriction on the medium used. You may use actual LEGO pieces, LDraw, LEGO Digital Designer, pencil and paper, pen and ink, paint, digital paint, vector drawing, 3D Max, Autodesk Maya, etc. 5. You will not be restricted to actual LEGO pieces (as the characters in LEGO Universe were not). However, if you want to be more inventive, it is recommended that these pieces are modeled after pieces that can be bought from third-party vendors (Brickarms, BrickForge, etc.). 6. Mustache Maniacs Film Co. staff members cannot participate in this contest. 7. All entries MUST be accepted by December 31, 2014. 8. To submit your entry for this contest, make a reply in this thread that contains character description and all of the required images. All live posts will be considered submitted. Prizes 20 finalists selected from the different branches of this contest will be featured in the final Project U film, Legends of the Universe (scheduled release: 2020)! 1 grand prize winner selected from the 20 finalists will play the part of the character they created! With that said, be sure to have fun and good luck! P.S.: I haven't entirely dabbled in minifigure customization, but have created several animated brickfilms (this contest relates to one of my in-development films). If you are not familiar with my work, here is a link to the official Mustache Maniacs Film Co. website. http://mustachemaniacsfilmco.webs.com/
  13. Sup, Eurobricks, i need to ask one thing. That wierd guy is Dat Face Soldier, imageboards meme. Recent I got the idea - make him in Lego! But how to do it? What headpiece i need to use? What torsos? I need your advice and help, %username%! Kind regards, Little_russian_AFOL. More pics: