

mon-o-mat
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Yes, that thing is very massive. But the problem is still, a modern industrial design has to be done deliberatly because otherwise the thing looks just unfinished, while in the 80s and 90s that was just the bricks you had. The other problem is of course that basically all modern larger windscreens are rounded and smooth. In fact I think, that the Magnetizer's windscreen also has perfect proportions, that basically no modern windscreen can replicate.
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The problem I see here, is that this industrial style is created by a combination of two things, that in my eyes just don't work in modern Lego anymore: -Very basic builds that often consist of little more than what would be necessary to hold the thing together and give it a roughly vehicle or spaceship looking form. -Generous and often seemingly random application of "Space" decoration parts. As soon as you try to scale them up to modern Lego standards you will get the following problems: -You loose the barebone look, this can be seen with the remade Blacktron Renegade, that had its look recreated with the addition of Lattice towers because otherwise the middle section would have been to massive and empty. -Decorative parts need to be placed more mindfull, as they have to be built up from bricks to be of proper proportions or you risk creating an optical mess that actually cannot show its functionality (this is in my eyes an actual problem for many of the old space sets.).
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LEGO Star Wars 2024 Set Discussion - READ FIRST POST!!!
mon-o-mat replied to MKJoshA's topic in LEGO Star Wars
Flick-fires worked good as long as they were exposed and easy to flick at. Which of course on many Star Wars set they were not. I don't think that those pins had more friction than the technic bar, as the length of the friction element is shorter. The old spring loaded Technic/Bionicle shooter may have been powerfull, but it also was large and akward to fit into a system set and often didn't make any sense were they put it (cough 2008 AT-TE). They also often had the same problems with their exposed triggers. But as a kid I think I would have prefered the modern shooters over what we had back then (akward Bionicle shooters on some of the larger sets or nothing). As an adult collector, the spring loaded shooters are pretty dircreet, especially when not laoded. -
The spaceship also fits perfectly onto the start ramp of the base set, where it really stands out, thanks to that sleekness. The transport that actually belongs to the base on the other hand is so bulky, that it looks better laying on the shelf.
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I wouldn't interpret anything into that map. But I just noticed, that there are set specific maps.
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I think just like the Animal Rescue subtheme this is supposed to be sold through its animals. But yes, the foliage is really weak in this sets. Not that it doesn't actually look good, for City I think they are really well made, but they all seem to be little more than flimsy backgrounds. In fact they remind me of the pedestals in a natural hisotry museum or indeed the decoration in a zoo.
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I really want to like the Jungle sets, but somehow they really feel sterile compared to the bright orange ones. They are just missing all those accessoires and little details to really get the adventure and exploration feeling across.
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1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
Back then, there were just less parts and colors for designers to play with. When you just have handfull of different accessories to create knights from or decorate spaceships with they will look similiar. But of course the main problem is, that everything that is not a on-shot has to be a story driven multi media project. -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
The problem with this approach ist that you waste large ammounts of bricks on additional walls, that could find better use in additional features or just size. And of course it blocks lots of play, something even an open up feature cannot really solve in my eyes. Personally I remember, that the bases I build as a kid often resembled a table-top map with an open top design. -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
Thanks, yes, the colors are in need of some refinement. Especially for the blue. The sideways connectors came as an idea from studying the last big space polic ship. You might notice, that the front section of the main body looks suspiciously similiar. -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
Thanks. Hinged canopies are of course still used, i.e. the Interstellar Spaceship has one. -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
WIP on my side: -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
Alien Conquest was a nice as an concept (Lego X-COM), but a failure in its implementation. The Tripod looks definitifly the best from the Aliens's side, while the two UFOs... They are too samey and I don't see, what the larger one really offers over the smaller, besides a ring, that makes it just larger (and cost more) and a spaghetti arm. And the ADU seriously lacked a standalone Jetfighter I think. But I understand why people really don't see it as a Space theme as the humans don't even have a single space ship and the setting is just Earth. BTW, I just noticed a badly placed Sticker on a official? product picture: -
1990s Lego Space was best - how to revive Lego Space
mon-o-mat replied to Canondorf's topic in LEGO Sci-Fi
Who wrote those marketing texts? Especially the Blacktron II one not only sounds bad, it also doesn't contain any real impulses for imagination. The interesting part in my eyes is, that there were actually THREE years of sets in one catalogue. This of course means, that despite having only a small amount of new sets per year, and only one faction per year, you probably had a wide variety of sets around. I think it would be possible to spread the current three factions out, to give them each a couple of more specialized sets. To be fair I have no idea how to give the Pilots interesting sets that are better than the current Interstellar Spaceship, but I think the Scientists and Engineers could use some reinforcements.