Sandy

Heroica Master
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  • Birthday 06/17/84

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  1. I'm sorry, but Dragonator has not responded to my PMs despite having been online, for some reason. Thus the future of this game is still out in the open. I am glad to see so many of you still willing to continue, too.
  2. My final quest in the foreseeable future is over. This feeling is... odd, to say the least. I will contact Dragonator again about the future of this game. He has yet to respond to my PM...
  3. QM Note: Of course, I just forgot about them. The half-orc merchant looked horrified when he took the card from Atramor. "A-are you sure? Summoning a nice, pretty and benevolent archangel is one thing, but a personification of an archdemon... Hope you can control it, too." Giving in, Sham transformed the card into another summonstone, this one pulsing with dark energy. "Well, I guess we're done here, then. Too bad you couldn't pick anything up for me..." The king and the queen glared at Sham sternly, so he hastily continued. "...but of course the safety of these people is the most important thing! Our ship's awaiting us back at Miranda, anyway. Take care, your Majesty!" "Heroica is always welcome to Heartland. In fact, we would be honored to have our own branch unit. I should contact your Veterans about that... But yes, thank you for everything you did, and gods' speed on your way!" The heroes stepped into the Shammobile, and soon the rolling hills around Goetia were left behind them. The trip back went in a haze, and sooner than they thought, they were back at Heroica Hall. The library seemed awfully empty and quiet without the metasimian hard at work. Bookmark, Byblos' Dauntlet assistant, peeked behind a pile of books. "A logical solution", Bookmark said upon hearing about Byblos' fate. "But Master Byblos seemed to know it might come down to this, for he left me instructions about your reward. If any of you would ever like to learn the way of the scholar, come to me and I will teach you. I can never fully replace Master Byblos, but I will do my best - for him." Heroica was never quite the same without it's fussy but wise metasimian librarian, but the pain of it was eased by the knowledge that Olegaia was now much less evil place to live in. ~*THE QUEST IS SUCCESSFUL!*~ QM Note: Althior's gold is multiplied by 1,25 by the Cornucopia, but I'll leave it up to you to divide it as you see fit. A heart-felt thank you for each and everyone of you. Heroica has been an incredible and important journey for me, and you all have been there since the early days, so ending it with you was a true honor. Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 99/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263+557+1000=14.814x1,25=18.158 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Luck, Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 45 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 124 (45+79) Defense: 20 ((4+6)x2) Health: 88/88 (7+44+20+6+6+5) Gold: 0 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory), Wide-brimmed Hat (Protects from all negative effects except sudden death and virus; headwear) Spell Items: Scroll of Arc Frailty, Scroll of Fire Armor, Scroll of Ice Armor, Scroll of the Chasm, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone, Archdemon Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Kraken Fang (Grants hastened- and reinforced-effects when consumed.),, 4 Venoms,Smoke Bomb, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.),, 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)Hybros (played by JimBee), the Mindflayer Slayer 55-year-old male imp Marauder Level 48 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, and all elements* *Steal 50% More Gold* *Overkill* Power: 81 & 101 (48+30+3) & (48+50+3) Power Bonus: +3 Defense: 3 Health: 79/79 (7+47+15+5+5) Gold: 239 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Clock Cog (WP:14; throwing weapon), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Heavy Flail (WP:5, deals Fragile; mace), Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Sleep, Scroll of Elemental Aura, Scroll of Minimizing, Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone, Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Others: Crown (Worth 300 gold.) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 1/5 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* Power: 80 (52+28) Defense: 10 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Fanged Helm (SP:5, headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Arc Blindness, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll
  4. QM Note: Photobucket is down for maintenance, but I will post the conclusion when it's back up.
  5. "Glad to have been of service, Simon", Quintessa said with a nod. "You take good care of that sweet young girl, now. And We would recommend not attending to those meetings with the Zootist, after all." Pleased with her performance in the quest, Quintessa gathered her hems and sailed away from the bar, off to new adventures.
  6. King Jovis slapped his forehead. "Ah, so I did! Marshal Barret, bring these fine people the 1000 gold I promised!" "Straight away, my liege!" "You also saved the infant son of the Lowcraft family", said Queen Coreline, holding the baby the heroes had rescued from the demons' claws. Her rigid demeanor seemed to have melted by the child. "We were saddened to hear about the loss of our close friends, but me and my husband will raise their son as our own child, for we have none of our own. He will have everything he will ever need and more, thanks to you." "I now see that one of you missing. My apologies for your loss. Did the metasimian sacrifice his life to close the rift?" "But momma told me that it's nigh impossible for Heroicans to die nowadays! What did Byblos do, then?" QM Note: Fixed.
  7. "What We can tell you is that women are fickle", Quintessa lectured as they walked back to the tavern. "After the stunt you just pulled, you might just find Rebecca running after you in awe. You showed her your masculinity after all, and if that's what she was looking for, then she will surely throw herself at your feet now. But as far as We are concerned, you could do much better. She did not seem like a decent woman to Us. More like a cheap trollop."
  8. Byblos nodded grimly as he accepted the other copy of the dark book, and handed back the items that the heroes lent him at the beginning of the quest. "You made the right decision. I will make sure these two books will never see the light of our sun again. Please, send my love to the Veterans and Scheherazade, and tell Bookmark that if he messes up the library, I will come back from Azazot itself to haunt him if I have to. Take care, everyone!" The metasimian librarian opened his original Pandemonicon and began muttering incomprehensible words. Suddenly the green light from the rift focused on a single ray on him and he began to rise from the floor. "Be prepared for anything out there, brave adventurer", the Netherlord said. Byblos' eyes teared up, but he left with a smile on his face. The heroes watched with the Fenarian until the rift in the sky had swallowed Byblos. Then, in a great big SWOOSH, the vortex closed. The sickly green luminosity was gone, and everything fell silent and still. "I shall return to Fenario now. With the Psycrown, just in case any of the Mindflayers of old are still lurking somewhere", the Netherlord announced, grasping the crown from the imp's head using telekinesis. Then he turned to the Fenarian necromancer. "Namyrra, I meant what I said. Come visit home some day. Everything is forgiven." Then the Fenarian was gone as well. With nothing holding them in Goetia anymore, the heroes returned to the king's encampment. "You're back! Did you bring anything for me?" "Mother be blessed!" "Ah, our heroes return triumphant! Aunt Briamarte told us you helped save all these people from the demons, and then walked into the castle to finish the deed. And here you are, safe and sound, with the rift gone! How can I ever repay you?" Party:Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 99/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263+557 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Luck, Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 45 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 124 (45+79) Defense: 20 ((4+6)x2) Health: 88/88 (7+44+20+6+6+5) Gold: 0 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory), Wide-brimmed Hat (Protects from all negative effects except sudden death and virus; headwear) Spell Items: Scroll of Arc Frailty, Scroll of Fire Armor, Scroll of Ice Armor, Scroll of the Chasm, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Kraken Fang (Grants hastened- and reinforced-effects when consumed.),, 4 Venoms,Smoke Bomb, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.),, 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10)Hybros (played by JimButcher), the Mindflayer Slayer 55-year-old male imp Marauder Level 48 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, and all elements* *Steal 50% More Gold* *Overkill* Power: 81 & 101 (48+30+3) & (48+50+3) Power Bonus: +3 Defense: 3 Health: 79/79 (7+47+15+5+5) Gold: 239 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Clock Cog (WP:14; throwing weapon), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Heavy Flail (WP:5, deals Fragile; mace), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Sleep, Scroll of Elemental Aura, Scroll of Minimizing, Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone, Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Others: Crown (Worth 300 gold.) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 1/5 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* Power: 80 (52+28) Defense: 10 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Fanged Helm (SP:5, headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Arc Blindness, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll
  9. "We shall pass, Your Unholiness. Thank you very much", Quintessa said with a quick courtsey. "Let us haste to your true love, Simon. You ought to be everything she wished for now."
  10. "I have aspirations beyond this world, and the Pandemonicon has promised to show me the way - and that way leads into the Void and to the countless planes of existence beyond. You are wrong, Althior, Heroica does not need me. It never has. I was given the job of a librarian for being too useless for anything else. I have taught Bookmark to continue my work, and I believe it can do it even better that me. No, my future is in the Void and I will take my own Pandemonicon with me. The only question remains, will you give me the other one?" "Demons cannot use the Pandemonicon - they are slaves to it. I will make sure the copies will not return to Olegaia, so you would have two less problems to worry about. And Hybros, if I meet your kind while in the Void, I will surely help them find their way back here. It's a slim chance at best, but I will make that promise."
  11. QM Note: I meant winged warrior, sorry. It's corrected now. The heroes looked at each other, panting and out of breath. The battle was over. Their enemies were either dead or banished back to the dimension they came from. The body of the one who started this all lied next to his former lover who was now relieved from the burden of vengeance. But the rift was still looming in the sky above them. "You are a bearer of the Pandemonicon", the Netherlord said to Byblos. "You must close that rift before more demons pour out of it." Byblos gazed up with a serious expression. "I am aware. But this book, it has brought nothing good to the world. It cannot be destroyed or lost, it will eventually resurface somewhere. I know this because I have formed a strong bond with the book, and I know what it is capable of. What I am capable of through using it. That is why I have decided to close the rift, but from the other side. I only would like to request that you give me Solomon's copy of the Pandemonicon too, Althior. That way the world would be rid of two volumes of the devilish codex, leaving only one behind - gods know where it is. What do you say?" Would Althior comply?
  12. Also, I just wanted to get the quest over and done with. Thus I made the battle heavily scripted.
  13. Results of Round Six of the Ultimate Battle: >Hybros equips Psycrown instead of Crystal Shoes >Hybros uses Minimizing Dust on The Immortal Mindflayer - (T.I.M: minimized for 3 rounds) >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing The Immortal Mindflayer - Free Hit vs. Hybros (Hybros: 156 health+3 SP-(15x2/2=15 dmg)=144 health) The Immortal Mindflayer - Free Hit vs. Byblos (Byblos: 48 health+5 SP-(15x2/2=15 dmg)=38 health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) Results of Round Seven of the Ultimate Battle: Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Shield (Slice & Dice - T.I.M.: 999 health-((30+50=80x3=240)+50=290x2=580 dmg)=419 health+fragile+cursed) Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Damage (Hybros: 156 health+3 SP-(15x2=30 dmg)=129 health) >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing The Immortal Mindflayer - Free Hit vs. Hybros (Hybros: 129 health+3 SP-(15x2=30 dmg)=102 health) The Immortal Mindflayer: cursed (-99 max health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) Results of Round Eight of the Ultimate Battle: Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer - Critical Dual Hit (T.I.M.: 419 health-(80+30+100+50=260x2=520 dmg)=0 health; Hybros: 101 gold from overkill) Hybros (Zoot's Reaper & SoAH) vs. The Immortal Mindflayer >Byblos does nothing >Atramor does nothing >Althior does nothing >Namyrra does nothing >Pretzel does nothing "Gyaaaaahhhhh!!!" The death cry of the mindflayer was otherwordly. All the power she had gathered throughout thousands of years were nullified in a fleeting moment. Being a true loner, she had made the fatal error of underestimating the effectiveness of cooperation. With the whole world against her, all the might and all the magic in the universe could not save her, for she was just one among billions. That realization struck her at the moment of her death. One fatal error, and Baba was erased from history. ~THE ULTIMATE BATTLE IS VICTORIOUS!~ Experience: Althior: +1/5 Atramor: +3/5 Hybros: +3/5 Pretzel: +1/4 Namyrra: +1/5 Byblos: +1/4 Loot: The Title of the Mindflayer Slayer (to Hybros) Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear) Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) (Stolen by Atramor) Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) (Stolen by Atramor) Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to scholars only) Wide-brimmed Hat (Protects from all negative effects except sudden death and virus; headwear) Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.) (Stolen by Atramor) Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 3/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 99/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 45 2/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* Power: 124 (45+79) Defense: 20 ((4+6)x2) Health: 88/88 (7+44+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10)Hybros (played by JimButcher), the Mindflayer Slayer 55-year-old male imp Marauder Level 48 2/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, and all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* Power: 81 & 101 (48+30+3) & (48+50+3) Power Bonus: +3 Defense: 3 Health: 79/79 (7+47+15+5+5) Gold: 69 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory), Psycrown (Allows the wearer to bypass Perfect Dodge; headwear) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Heavy Flail (WP:5, deals Fragile; mace), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 2/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 1/5 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* Power: 80 (52+28) Defense: 10 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, BedrollByblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 2/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* Power: 66 (33+33) Defense: 5 Health: 43/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  14. Results of Round Five of the Ultimate Battle: >Pretzel (Steak) vs. The Immortal Mindflayer - Damage (Pretzel: 148 health + 84 SP-(150x2/2=150 dmg)=82 health) >Pretzel (Splinter Broom) vs. Semyaza - Damage/Special Damage (Pretzel: no effect) Hybros (Zoot's Reaper & Heavy Flail) vs. Semyaza (twice) - Dual Hit/Riposte (Semyaza: 116 health-(80+55=135x2/2=135 dmg)=0 health; Hybros: 19 gold from overkill) >Atramor does nothing >Atramor does nothing >Namyrra does nothing >Hybros slots Health Core into Hollow Dagger >Byblos retrieves Pandemonicon >Byblos does nothing >Althior (Boon Rod) nurtures Pretzel - Nurture More/Nurture More (Pretzel: 78+22=100 health restored; Althior: -1 ether) >Althior does nothing The Immortal Mindflayer - Free Hit vs. Pretzel (Pretzel: 148 health + 84 SP-(150x2/2=150 dmg)=82 health) Althior: transcended, blessed (+1 ether, +9 health) Atramor: blessed (+9 health) Hybros: blessed (+16 health) Pretzel: blessed (+15 health) Namyrra: blessed (+8 health) Byblos: blessed (+5 health) When Semyaza falls to Hybros' blades, the immortal Mindflayer known as Baba is left on her own. She seems impossible to beat, but her powers seem to be draining her as well, for suddenly she begins losing her human form, revealing the monster inside. "You have fought well, but now you die." Just when all hope of defeating the creature is lost, the air in front of the heroes flickers, and a dark figure materializes, holding an elaborate crown in his hands. "So this is the Mindflayer who has eluded us for all these centuries. You have left an impressive imprint in the history of this world, I must say." "It worked! My Z-mail went through!" Byblos cheered. "You must be from the Trine of Fenario, aren't you?" "Yes, I am the head of the council of Fenarian sorcerers, known as the Trine. You may call me..." "The Netherlord!" the mindflayer hissed. She seemed to be writhing in mental pain. "You still remember me? I am impressed." "You and your people hunted down and butchered all of my kind. I will never forget that!" "Yet you feared us enough not to ever return to Fenario. You still remember this too, then." The Netherlord held up the crown. "The wearer of this Psycrown is immune to your mind-reading abilities, and even when not worn, the artifact prevents you from fleeing this site. You managed to avoid it all this time, but now your fate is sealed. Heroes of Heroica, the Trine struck a deal with your Veterans after they found out about the Psycrown from the mindflayer's former ally, a werewolf called Ulric. They promised to contact us if they ever came across this mindflayer, and we agreed to come with the Psycrown. However, I must ask you to finish the task for me, for my powers are not what they used to be." The Netherlord looks at Namyrra curiously. "Miss Uq here is young by our standards. I on the other hand have been alive since the reign of the first Fenarian king. Speaking of you, Namyrra, your aunt misses you and hopes you could one day forgive what happened with your parents and come back home." "Will you stop this incessant blabbering and fight me, damn it!" "Very well. Which of you will take the Psycrown and use it against this wretched creature?" Psycrown (Allows the wearer to bypass Perfect Dodge with their actions; headwear) Enemies: The Immortal Mindflayer *Immune to burned, poisoned, bleeding, petrified, doomed and sudden death* *Perfect Dodge* *Drain* *Lucky* *Encouraged* *Hastened* Type: Ancient Level: 150 Health: 9999/9999 Special I: Ambergaze – Causes stunned, blinded and sealed -effects to all opponents Special II: Eatress – Depletes the target’s health and ether to 1. Special III: Maeb – Makes all allies encouraged. Special IV: Brahne – Causes doomed-effect to all opponents. Special V: Songbird – Restores up to 1000 health to all allies. Special VI: Baba – Causes minimized -effects to all opponents. Special VII: Barbariccia – Causes enamored, confused and hexed -effects to all opponents. Drops: ??? Note: Specials are used in order. The Immortal Mindflayer can sense every move that the heroes make and dodge them, including items used against it. A Psycrown is needed to be equipped to surpass the Perfect Dodge. The Immortal Mindflayer’s attacks transfer the damage done as health. Party: Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet *PARTY LEADER* Level 56 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 78 (56+22) (Spellpower: 87 (56+22+10)) Defense: 17 (2+5+5+5) Health: 88/88 (5+56+15+1+1+10) Ether: 98/104 (5+56+15+10+10+4+2+2) Gold: 806+762+1526+9900+263 Equipment: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield), Demon’s Fiddle (WP:12, causes enamored and cursed; instrument) Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory), Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear) Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 2 Nostrums, Kraken Fang (Grants hastened- and reinforced-effects when consumed.), Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold), 2x Crown (Worth 300 gold.) Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) 33 year old male human Rogue Thief Level 44 4/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Auto Revive* *Encouraged* *Blessed* *Hastened* Power: 123 (44+79) Defense: 20 ((4+6)x2) Health: 87/87 (7+43+20+6+6+5) Gold: 557 Equipment: Living Mythril Claws (WP: 30 79, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory), Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), Phlegethon (WP:20, doubled by each knocked out party member, fire-elemental whip) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory) Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 eth, er), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone Consumables: Health Core, 2 Elixirs, 3 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed.), 6 Bones Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards Decamon Deck (35): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9), Archdemon (Dark 10) Hybros (played by JimButcher) 55-year-old male imp Marauder Level 47 4/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Auto Revive x2* *Encouraged* *Blessed* *Lucky* *Inspired* Power: 80 & 55 (47+30+3) & (47+5+3) Power Bonus: +3 Defense: 3 Health: 78/78 156/156 (7+46+15+5+5) Gold: 69 Equipment: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Heavy Flail (WP:5, deals Fragile; mace), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-,darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed andMinimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects) Inventory: Weapons: Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Sword of Ancestral Hatred (WP:50 2/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Hollow Dagger (WP:6, hollow [Health Core], deals confused, water-elemental; dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield) Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Dastan Armor (SP: 3, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Medal of Glory (gain triple XP; accessory) Spell Items: Diamond Consumables: 20x Potion, 17x Grand Potion, 9x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, Mulled Wine, 2x Cloud of Celerity, Bravado Brew, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan Level 36 1/4 *Permanently Reinforced* *Negative Effects Last One Round* *Prevent Fleeing* *Auto Revive* *Encouraged* *Blessed* *Lucky* *Inspired* *Hastened* Power: 48 (36+10+2) Power Bonus: +2 Defense: 84 (6x7=42x2) Health: 74/74 82/148 (9+15+35+3+2+5+5) Gold: 0 Equipment: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Inventory: Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace), Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip), Shackles of War (Prevents anyone from fleeing the battle; accessory), Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear) Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Soma, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 52 *Immune to Sealed, Slowed, Bound, Confused, Hexed, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Blessed* Power: 80 (52+28) Defense: 10 20 (3+2+5) Health: 71/71 (5+51+5+5+5) Ether: 79/81 (5+51+1+5+4+5+10) Gold: 0 Equipment: Mythril Empyreal Staff (WP:28, staff), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Paper Doll (immune against Hexed, Accessory) Inventory: Weapons: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield) Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether) Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (9), Phoenix Essences (6), Phoenix Incenses (2), Mead (12), Nostrum (3), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Byblos (NPC, controlled by K-Nut) 30 years old male Metasimian Scholar Level 33 1/4 *Arcane Wisdom* *Well-read* *Multilingual* *Immune to Fire* *Speed Reading* *Auto Revive* *Encouraged* *Blessed* *Hastened* *Fire Armor* *Ice Armor* Power: 66 (33+33) Defense: 5 Health: 48/48 (6+32+10) Ether: 31/51 (9+32+10) Gold: 250 Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Desert Cloak (immune to Fire; suitable for anyone; Backwear) Inventory: Weapons: Clock Cog (WP:14; throwing weapon) Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
  15. It's still coming as soon as I find the time to build it. As I've been saying, much of my free time has been reserved by other activities now.