Capt Wolf

Eurobricks Grand Dukes
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Everything posted by Capt Wolf

  1. Making the seas safe for merchants from the Lotus scourge! But because Eslandola is really just a collection of mercantile fiefdoms, only two of the wealthiest merchant kings joined in the fight. Although one of them surely had territorial desires. I sincerely hope they continue to exist in Era III. They are a must for such a seafaring game!
  2. Capt Wolf

    [POLL] Next Pirates GWP

    I chose Armada Sentry because I want to see an update of the Armada soldiers.
  3. Capt Wolf

    [TC] Kraken Attackin', New Haven Sea

    It occurs to me that a better name for this thread would have been Kraken Attackin'
  4. Capt Wolf

    [OL-FB] Chapel of Poseidon

    Nicely done all around. Good detail, populated with minifigs.
  5. Capt Wolf

    [ TC - Cat A. ] Something's cooking !

    Oh my! The seas are boiling! Or a new island is about to form right under you! Fun MOC, well executed. Best news I've heard in awhile!
  6. Capt Wolf

    [TC] Kraken Attackin', New Haven Sea

    Ah, so it is. Good part usage. Thanks!
  7. Capt Wolf

    [TC] Storm Chasers, Wullham

    Fun Twister spoof! I love the windblown effects with the hair, hat, and windsock.
  8. Great effect of the rolling sea! The build has a wonderful sense of motion! And wonderful brickbuilt hull and sail for the ship.
  9. Capt Wolf

    [TC] Kraken Attackin', New Haven Sea

    Ah, a good ol' sea monster! Well done! Love the tentacles! Where does the tentacle piece that is actually grabbing the one sailor come from?
  10. FYI, this is how it worked in Era II, and it is a time sink. (I ran all the NPC pirates, so I know!) I believe the goal for Era III is to avoid the need for NPCs and concentrate on PCs.
  11. Alas, I think that was the biggest mistake in early BoBS: deciding that the Sea Rats weren't all pirates. It should be the pirate faction, IMO. Hopefully Era III will fix that in some fashion.
  12. October – December 623. Vol. 8, Issue 4 Captain Nordau Takes Port Wilks! Sources on the Corrish island of Serentia tell us that the Eslandian settlement of Port Wilks, on Isla Phillip in the northern seas, has been taken and held by the notorious Captain Nordau! Buccaneer’s Dread and three former ETTC ships Nordau captured in recent months have been seen blockading the port, and Nordau has raised his private flag over the settlement. Port Wilks has no fortifications or defenses to speak of, and the pirate crews of Nordau’s four ships likely outnumber the hamlet’s population, so it wouldn’t have taken much for his assault to succeed. This is the most dastardly move yet by the notorious pirate! We also hear from Alexport that, on his way to Port Wilks, Captain Nordau attacked the Prio trade fleet in the vicinity of Poorvintia as the Prio ships returned home. Half of the Prio trade fleet was sunk, including the flagship, Prio’s Fortune! In other news about the Eslandian pirate, from Fatu Hiva we hear that an Oleon squadron led by Espirit Tyche encountered the LBSF Demeter in the South Prio Sea. Nordau captured the LBSF Demeter from the RNTC earlier this year, and it is now presumably operated by one of Nordau’s subordinates, so Nordau was never likely in any danger from this encounter. Nevertheless, the ship was able to slip away before the Oleonese fleet could recapture it. Captain Nordau has surely made himself a target for all pirate hunters in the Brick Seas. Unless he likes a self-proclaimed exile in Port Wilks or can escape to lands yet undiscovered, we foresee a bloody end in the future to his reign of terror. Heavy Losses on Both Sides as ESL Clashes with Sea Rats From King’s Harbour we have received word of a major battle between pirates and pirate hunters in the vicinity of Charlatan Bay. An Eslandian naval fleet led by flagship Pride of Pontelli engaged the black-flagged fleet of Commodore Kane, the notorious Sea Rat pirate. Fourteen ships were involved in the battle, with six sent to Davy Jones’ Locker and two more captured. When the smoke cleared, only the xebec frigate Oscuridad IV and man-o-war Verde Oro were able to limp into port for the Greenies. Eslandian admiralty has been tight-lipped on the matter, but we have confirmed that the two largest ships of the fleet, ship-of-the-line Pride of Pontelli and frigate La Comete III, were both captured by Kane’s fleet. Reportedly the crews of White Rabbit and La Raya Venenosa III acquitted themselves well in battle before their ships were lost to the depths; Sea Rat galleon Habana, frigates Tobago and Venezia, and the previously captured ETTC Royal George were all sent to the bottom. But pirate flagship Perla de Labuan was unscathed, as was the galleon La Gomera, and their crews were critical in capturing the Eslandian ships. Meanwhile, from Nova Terreli we have received reports of an entirely different encounter southwest of Terraversa. The black-flagged Sea Rat fleet of Captain Katrin DeKruger, the so-called Yellow Skull Fleet with its flagship Hand of Fate II, were in pursuit of a lone Eslandian clipper, Midas Touch II, when they all found themselves caught in a freak storm. Sea Rat man-o-war Thunderer was crushed in the waves, and all but one other ship in the black-flagged fleet took significant damage before the storm ended. In the meantime, Marvel II became separated from the rest of the Hand of Fate II fleet, and the crew of Midas Touch II was able to capture Marvel II and tow her to port. While the capture of a pirate crew is usually met with cries of “Hang them!”, it appears that all parties involved view this as more of a rescue from an imminent demise, and our sources tell us that the Eslandians seem more inclined to use the captured crew as a bargaining chip to retrieve captured ships elsewhere. War Zone Report Oleon and Carno Fight Lotus at Sea While the Corrish navy surprisingly stayed in port this month—reportedly from unusually low tides at the Spudkirk naval base, but others suggest that Corrish scientists foresaw the chaotic storms—Oleon and Carno carried on the fight on the seas with the Lotii. Our man in Fort Arltrees sends word that an RNTC supply fleet led by Le Gaillard was attacked by a Lotus fleet comprised of three war junks and the captured Redcoat behemoth, HMS Dominance. Oleon’s HRS Combattante held her own against HMS Dominance, sank the Lotus war junk Leapfrog, and damaged the others in the Lotii fleet while enabling the Bluecoat supply fleet to escape unharmed and complete its mission. From Neustadt, however, we hear that the Lotii had better fortune against the Carnites. A Carno naval fleet, led by man-o-war Caracal and including several captured pirate ships, was pursuing a small three-ship Lotus supply squadron when the Carnites were caught in a freak storm. The sloop Lucky Corsair was quickly separated from the fleet, and the Lotii crews overwhelmed her and took her prize. Meanwhile, Caracal and Caribou were tossed about and sunk by a giant waterspout, and Comorant and Night Pillager were heavily damaged by the resulting waves and shower of debris. Only Cardinal’s Shadow came out unscathed. Perhaps the smoke billowing from the volcano of the nearby Luther Islands was a portent of the storm … and perhaps of more to come. Lotii Withdrawing? After the limited encounters with the Lotii at sea this month, we have received no reports as to their ships’ whereabouts, and land troops from all factions on El Oleonda report no encounters with Lotii troops this month. Are the Lotii simply regrouping? Have they found riches elsewhere that they don’t have to fight for? Have they decided to return home? The answer is unknown at this time. Pirate Round-Up Montroy Hanged! Our man in Neustadt sends word that the pirate Montroy was hanged with much fanfare in the town square. We salute Carno’s effort to make the Brick Seas safe from piracy! Bloody Bill Escapes! Unfortunately, from Westface we hear that the pirate Bloody Bill was able to elude his Redcoat captors and make his escape in his own ship! There is much pointing of fingers between the Commonwealth of Terraversa and the Corrish officials in port, but to our knowledge the Recoats never turned over Bloody Bill or his sloop Crimson Revenge to local authorities under Grand Admiral L’Olius, so the egg appears to be on the Recoats’ shirts. The pirate was last seen sailing southeast. Captain Gore (aka Admiral de Flynt!) Attacks Mardier Trade Fleet From right here in Kings Port we hear that the pirate Captain Gore is alive and well, or at least the new Captain Gore is. Mardierian officials are reporting that their trade fleet was attacked by a fleet led by the galleon Espada de Luna flying the flag of Captain Gore. The Mardierian flagship Minerva was sunk and terraman Mercator captured before their remaining ships escaped. As our readers may recall, Espada de Luna was presumed lost and Captain Gore killed when the pirate tangled with a Greenie fleet led by Eslandian Admiral de Flynt in the seas west of Prinport a few months back. Admiral de Flynt was also presumed dead, but it appears he has avoided the Grim Reaper, repaired his galleon, assumed Gore’s identity, and taken over the pirate’s operation as his own. Mardierian sailors report seeing a man patrolling the deck of Espada de Luna fitting de Flynt’s description, right down to his tattered green coat. Oleon Devastates Captain Jack’s Fleet Our man in Fatu Hiva tells us that an Oleonese fleet sailed into port with two known black-flagged vessels in tow: the brigs El Lobo and Nightwing II. Oleon naval reports also indicate that man-o-wars Blackjack and Colonial Storm, along with carrack Kate’s Gambit, were all sunk by the Fleur Verte fleet in waters west of Lavalette. Only the man-o-war El Genio managed to elude the Bluecoats, and Oleon officials report no significant damage taken in the encounter. The black-flagged fleet was known to belong to Captain Jack Merker, who captured the Eslandian Colonial Storm just last month. Captain Jack and his companion Kate were not among the crew taken captive, and their fate—either escaped on El Genio or doomed to the deep—is unknown. Greenies Take Bite Out of The Dragon From King’s Harbour we hear that, in addition to their run-in with the notorious Commodore Kane, the Eslandians also tangled with the pirate known as The Dragon. Sleeping Siren II entered King’s Harbour with ex-Lotus war junk Liger in tow. The Greenies report that The Dragon commanded a fleet made up of the former Prio sloop of war Patriot III and a collection of captured Lotus war junks sold off by Carno to fund their war effort. Although the Greenies lost the brig Blood Diamond, they report sinking the junks Llama and Lemur. Unfortunately, The Dragon himself escaped on Patriot III. However, Eslandian officials note they have identified The Dragon, and he is none other than the former commodore of the Prio trade fleet, Lord Francisco de Pernica! At least this explains how The Dragon was able to steal Patriot III from the Prio fleet earlier this year. Revenge Battle: LeColeon to Davy Jones’ Locker? They say revenge is a dish best served cold. But is it best served by a lady? Our reporter in Nova Terreli sends word that the crew of Lady’s Revenge II, an Eslandian armed sloop, is claiming to have sunk the Reaver’s Revenge, known to be the flagship of the notorious pirate LeColeon. Is this the end for LeColeon? LeColeon was known to have captured a small Namerean trader last month, so it’s not certain that he was on Reaver’s Revenge, but it is logical to assume he was. If so, we salute the crew of Lady’s Revenge II of ridding the Brick Seas of the scourge, and hope our reporter buys them a round! Jan Van Sud Deals on Black Market We received no reports of pirate Jan Van Sud on the Brick Seas this month, but our reporter in Prinport tells us that the pirate was spotted in that Garveyian port this month, making sales on the black market. Weather Report / Missing in Action There are reports from all across the Brick Seas of bizarre weather, strange tides, and increased volcano activity, as our readers may have noted from several of the articles in this issue. Amid these troubling reports, several ships have failed to arrive at their destinations. Rather than list them all here, see the list below of ships lost at sea to find the fates of your loved ones. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ships Lost to Davy Jones’ Locker Anaconda (Altonia) Caracal (Carno) Caribou (Carno) Coyote (Carno) Mysterious Lady (Capt Wolf) Blackjack (Capt Wolf) Kate’s Gambit (Capt Wolf) Colonial Storm (Capt Wolf) FV No.1 (Garmadon) Clearance (Salida Este) Dark Spirit (Kai NRG) White Rabbit (Eslandola) La Raya Venenosa III (Eslandola) Blood Diamond (Weelond) Leapfrog (Lotus) Minerva (Mardier) Lemur (The Dragon) Llama (The Dragon) Reaver’s Revenge (LeColeon) Le Gros (RNTC) Prio’s Fortune (Romantica) Peacock (Romantica) Thunderer (Gulagurag) Habana (NOD) ETTC Royal George (NOD) Tobago (NOD) Venezia (NOD) Dragon Fly (Fraunces) Ships Captured MOC’d: El Lobo (taken from Capt Wolf by Oleon) Nightwing II (taken from Capt Wolf by Oleon) Marvel II (taken from Kwatchi by Eslandola) Pride of Pontelli (taken from Eslandola by NOD) La Comete III (taken from Eslandola by NOD) Un-MOC’d: Liger (taken from The Dragon by Eslandola) Lucky Corsair (taken from Carno by Lotus) Mercator (taken from Mardier by Captain Gore) Known Black-Flagged Ships Still at Large (all of their crews scoundrels and wanted for piracy) Andromeda Bonefish Buccaneer’s Dread Dreamchaser El Genio Estrella ETTC Muharib ETTC Pallace ETTC Sussex FTA Apollo’s Mirth Hand of Fate II Jolly Rogers Kingfish Komodo Dragon II Lachesis La Gomera Marlin Nightingale Peregrine II Perla de Labuan Puck’s Jest II Purple Rain Sailfish Swordfish The Andromeda The Drunken Monkey Tuna King Villain’s Boat Viper Note that Black Flag Sea Rat ship locations are hidden when docked in Sea Rat ports and Garveyian ports, and all black-flag ships are hidden when docked at Barracuda Bay or Dragon Lair or other pirate hideouts. Result tables to follow shortly. Editor’s OOC Note: I’ve been editing the KPA for more than six years and have published more than two dozen issues. As we transition to Era III, the KPA will take on a new form, and whatever that is will be managed by new editors. I hope the KPA has helped bring the Brethren of the Brick Seas setting to life and given you inspiration for many great stories and MOCs. I trust Era III will be just as exciting, if not more so!
  13. I wasn't sure what the political status of that move was. If the intent was to return it to Oleon, consider it done, and your brother made some DBs on the side. Thanks, and thanks to everybody else who has left their kind words about my time as KPA editor. It was a blast!
  14. Results sorted by owner:
  15. Results sorted by location:
  16. Results sorted by faction:
  17. It’s that time of year again: time for Oktoberfest! The annual BoBS Oktoberfest celebration features food and drink, contests of skill, games and amusements, traditional/historical costumes, food and drink (did we mention food and drink?), and more! The Oktoberfest celebration again takes place in the Eslandolan settlement of Punto Sur on Maldria in the New Haven Sea. The settlement has grown from a frontier outpost to one of the largest towns in the New Haven Sea, bustling with denizens from all the factions of the Brick Seas. As you can tell from Punto Sur’s original trading post (and the cast of characters pictured above), the town has a Classic Pirates aesthetic. As such, all entries should have a Classic Pirates vibe of some sort, and appear fitting with a Classic Pirates port town, either in traditional 1989 form or updated for 2022 style and techniques. Rules: Your entry should show an Oktoberfest activity in Punto Sur appropriate for the island setting. Show residents and/or visitors preparing for or taking part in the festivities. Entries must be licensable properties. Players may submit as many entries as they want, but may only win one prize per category. In addition to posting your entry in the forum (ideally with a [OKT] tag in the title), please post a link to your build in this thread and in the Punto Sur settlement thread. Entries must be posted by October 31. Categories: This year prizes will be awarded for all non-military property types: Artisan, Commerce, Factories, Residence, Art/Culture, Education, Plantations, and Mines (it is rumored that an ancient civilization once worked numerous rich gold mines on this island and that these mines could be reactivated with minimal effort). Identify what category you’re entering when you post your entry. Entries will be judged on presentation, quality of build, story, fit with Punto Sur’s architectural style (Classic Pirate, both retro and modern), and fit with the Oktoberfest/festival theme. The only size requirement is a 16x16 minimum. Additionally, anyone interested in building a military property should contact Capt Wolf by PM for special consideration. Prizes: The top entry in each category will win a free small property license, to be activated by microbuild. The top three entries in each category will win 75, 50, or 25 DBs (for 1st/2nd/3rd place). There will also be an additional prize for best non-brewery factory entry. A grand prize winner and runner-up for Best of the Oktoberfest will have their free license upgraded to a large and medium, respectively. Builders will also be reimbursed for licensing costs for any property licensed through the EGS, or Capt Wolf will purchase (at 2x the license cost) any property a builder does not wish to license.
  18. FYI, there used to be a BoBS Football (Soccer) Cup, but it hasn't been held the last few years.
  19. Well, announcing the winners is fairly easy this year. @NOD and @Justsomebrix each win 75 DBs and a free property license to be activated by microbuild. NOD also wins an extra 75 DBs for his build being a non-brewery factory, and Justsomebrix gets an extra 25 DBs to cover licensing costs for his build. NOD's license is upgraded to a large property for being this year's Grand Prize winner, and Justsomebrix's license is upgraded to medium as runner-up. Both submissions were excellent builds, and I am confident both would have warranted prizes even if there had been more competition. Thanks to both of you for participating in Punto Sur's Oktoberfest!
  20. In the Trade MRCA, special commanders are required for convoys of more than 5 ships. If you are in charge of such a convoy, please post the name of the special commander and a picture in this thread. If you want to also link to a vignette of the commander, even better! -If the convoy has more than 5 ships, a special commander must be paid, as follows: - A commodore may command a group of 6-9 ships at a cost of 100 DBs and 100 PIPs per MRCA. - An admiral may command a group of 10-15 ships at a cost of 200 DBs and 200 PIPs per MRCA. - A national hero may command a fleet of 16-25 ships at a cost of 500 DBs and 500 PIPs per MRCA. NB: The pay for the commander goes out of the game, not into the pockets of the relevant player.
  21. Settlement Name: Punto Sur Ownership: Eslandola Location: Maldria Mayor: --- Size: Large Town Who can own property in Punto Sur: Anyone, from any faction. Who can freebuild in Punto Sur: Anyone, from any faction. Fortifications: One medium fort. Please post a link to any free-builds that take place in Punto Sur in this thread. Island description: One of the largest islands discovered by Madrician explorers so far, the northern coast of this island has a more temperate climate likely influenced by weather of the great northern sea. The mountain range that forms an east-west spine along the island contains the highest mountains yet seen in the new world, the peaks of which are covered in an almost permanent mist. This range shelters the southern portion of the island from the moderating effects of the northern winds and a more tropical climate prevails here. Several native tribes inhabit the island, and their relations with each other shift periodically, like rival siblings. They have been quick to trade with the new settlers, but the natives are protective of their lands. Trade with the natives has led to Punto Sur becoming a boom town, quickly attracting settlers from all factions of the Brick Seas. More about the native tribes of Maldria can be found here. Rumors: It is rumored that an ancient civilization once worked numerous rich gold mines on this island and that these mines could be reactivated with minimal effort. The peaks of the mountains in the central part of the island are said to be covered in snow where unusual creatures live such as a "snow jaguar." Island map: Location of Punto Sur: Properties: - Trading Post (large commerce) - Seawolf Shipping (small commerce) - Oktoberfest Street Theater (small culture) - Oktoberfest Bumper Boats (large artisan) - Biergarten (large artisan) - Fest Tent (small artisan) - Beer Shrine (small culture) - Brewery (large factory) - Science Academy (large education) - Warehouse (medium commerce) - "The Omelet" (medium fort) - Tower windmill (small factory) - Town hall (large culture) - Westward square (large residence) - Drunk as a skunk (unlicensed vignette) - Oktoberfest joust (medium residence) - Oggy's (medium artisan) - Farmstead (large residence) - Por el Rey (vignette) - Event merchant store (large commerce) - Barrel maker (medium factory) - Elementary school (small education) - MAESTRO office (small commerce) - Quay (small commerce) - Barrel maker (small factory) - Merchant office (small commerce) - Residential street (3 small residences) - Waterfront (small residence and medium commerce)
  22. Understood, but it's kind of like asking where you were born. You can travel several places and interact with all the factions, but you have one main sigfig and they were born in only one place.
  23. Woot! Fantastic build. I love how you were able to combine the salt mine operation with Oktoberfest! Lot's of activity, and we get to see inside the mine on the back side of the build. Don't forget to post a link in the Oktoberfest thread.
  24. When we changed from Era I to Era II, it was mainly a change in some of the rules and an expansion of the map. The current court has some ideas, but we figured it'd be better for the current players to really dictate the answers to those questions.
  25. Hi all. Just a reminder that the deadlines for the current MRCA and the Oktoberfest mini-challenge are both a week away.