UsernameMDM Posted April 14, 2012 "I wish there was a way to draw all of the free hits to me. I don't believe I have suffered much so far. I can lure the werewolves and throw a bomb from the back row or I can attack from the front row and try for a Spellspin." Hoke looks at Durkon's unconcious form "So much from these greenies. They are dropping like flies. Guess the Hall couldn't spare a seasoned adventurer" Share this post Link to post Share on other sites
RPGer Posted April 14, 2012 Suddenly, Durkon's foot catches Hoke in the groin, as if a trained reflex. OOC: Share this post Link to post Share on other sites
Bricksandparts Posted April 14, 2012 QM Note: I'll give you guys an extra day to decide what to do, after 4 tomorrow, I'll choose your targets and such if you haven't decided. Share this post Link to post Share on other sites
Tamamono Posted April 14, 2012 QM Note: I'll give you guys an extra day to decide what to do, after 4 tomorrow, I'll choose your targets and such if you haven't decided. OOC: Thanks, B&P. To be honest, I have no idea how we're going to get out of this. Better start working up some strategies... Share this post Link to post Share on other sites
The_Customizer Posted April 14, 2012 I agree, this is a very sticky situation. Even if we survived (by some miracle) this round, we won't last much longer. Running away also isn't a option. I saw we bomb them, or lead them to our traps. Share this post Link to post Share on other sites
UsernameMDM Posted April 15, 2012 "Bombs away then?" Share this post Link to post Share on other sites
Tamamono Posted April 15, 2012 "Bombs away then?" "That would probably be best, I guess." "Okay, everyone who has a bomb (lightning, water, etc.) should throw it. I'll try for a Magical Vortex, and I'll lead the wolves to the traps." I will repeat my attack from last round. I will also try to lure the pack to the traps. Share this post Link to post Share on other sites
The_Customizer Posted April 15, 2012 I shall throw my Ice Bomb at the wolves, from the Back Row. Share this post Link to post Share on other sites
UsernameMDM Posted April 15, 2012 Lightning bomb from rock. Share this post Link to post Share on other sites
Dannylonglegs Posted April 15, 2012 Very well, I'll lead the Wolves towards the trap and throw an ice bomb at the elite Direwolf B Share this post Link to post Share on other sites
Bricksandparts Posted April 15, 2012 (edited) If you are trying to lure the pack to the traps, you must fight off of the rock, in other words, if you are trying to lure the pack to the trap please state what row you will be fighting in. If you are throwing a bomb, this does not apply to you. Never mind. Edited April 15, 2012 by Bricksandparts Share this post Link to post Share on other sites
Bricksandparts Posted April 15, 2012 (edited) Results of Round 4 of the Wolf-pack Battle: -R-Hoke - Lightning bomb (5 lightning elemental damage - 5 damage to all enemies) -B-Erdathcath - Ice Bomb (5 ice elemental damage - 10 damage to all enemies) -B-Sylph - Ice Bomb (5 ice elemental damage - 10 damage to all enemies) + Fire bomb trap - Damage to all enemies (10 fire elemental damage - 20+10=30 30x2=60 damage to all enemies) + distracted for next turn + caught on fire -B-Tomas vs. -B-Direwolf Leader - Miss(distracted) Shield - Magical Vortex (Lightning) (15+9=24 24 lightning elemental damage to all opponents and +24 Health to all allies) Hoke hops onto the rock and flings his lightning bomb at the pack (5 damage to all enemies), dragging them over to the rock. Erdathcath throws an ice bomb (10 damage to all enemies), as Sylph yells at the wolves from behind. The wolves turn and strangely look at sylph, then charge. Sylph turns tails and jumps, just as her ice and the fire bomb explode 60 damage to all enemies+Distracted for next turn+caught on fire) Through the dust, the party realizes that there are only three enemies left! Tomas sees his chance and uses a Magical Vortex and pulls life from the remaining 3 enemies (24 lightning elemental damage to all opponents and +24 Health to all allies) With the enemies distracted, no free hits are scored on the party! Enemies: Direwolve Leader *Front row from giant rock* *Caught on fire* Type: Beast Level: 12 / 9 to Tomas Health: 70/200 Special I: Blood Fang – Transfers 10 health from the target to self and 5 health from all heroes in same row. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 15 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Deadly Venom, Skeleton Decoy, 2 Saber teeth Elite Direwolve A*Caught on fire - 1* Type: Beast Level: 10 / 8 to Tomas Health: 26/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth Elite Direwolve B*Caught on fire - 1* Type: Beast Level: 10 / 8 to Tomas Health: 26/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth The party: Durkon (Played by RPGer) Level 1 Mage *Knocked Out* Power: 7 (1+6) (No extra power) Health: 0/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: Fang dagger (WP:6), Staff (WP:3), 3 Potions, Bedroll, Topaz (Lightning), Canteen Passport (2 trips) Erdathcath Madilinas (Played by The_Customizer) Level 14.5 Ranger Power: 24 (14+10) (No extra power) Health: 22/22 (14+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips) Sylph Solanum (Played by dannylonlegs) Level 13 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 16/16 (12+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips) Tomas (Played by Tamamono) Level 15.5 Sage *Party leader* Power: 24 (15+9) (No extra power) Health: 30/30 (15+15) Shield Power: - Ether: 22/22 (15+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, Bone, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips) Hoke Ablesword (Played by UsernameMDM) Level 16.5 Mystic Knight Power: 27 (16+11) (No extra power) Health: 33/33 (16+17+1) Shield Power: 9 (7+2) Ether: 6/16 (16+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, Bone, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips) Cart Health: 45/45 Shield Power: 2 to heroes on it Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Giant rock Health: 75/75 Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Party Leader, choose the order of action. All of you, choose your targets and where you want to fight from, If not in cart or on rock, choose the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted. Edited April 15, 2012 by Bricksandparts Share this post Link to post Share on other sites
Tamamono Posted April 15, 2012 "There we go!" "I will repeat my attack. Same order." Share this post Link to post Share on other sites
The_Customizer Posted April 15, 2012 We did it! I really have no idea how, but we managed to destroy almost all of the wolves and get healed back to normal! I shall use a Phoenix Essence on Durkon to revive him. Share this post Link to post Share on other sites
Bricksandparts Posted April 15, 2012 QM Note: Item stats fixed. Share this post Link to post Share on other sites
RPGer Posted April 15, 2012 We did it! I really have no idea how, but we managed to destroy almost all of the wolves and get healed back to normal! I shall use a Phoenix Essence on Durkon to revive him. OCC: Don't do that! Do it! Share this post Link to post Share on other sites
UsernameMDM Posted April 15, 2012 Direwolf B, front row. Share this post Link to post Share on other sites
Bricksandparts Posted April 15, 2012 OCC: Don't do that! Do it! QM Note: RPGer, you still can choose an action, it just must be after you are revived. Share this post Link to post Share on other sites
RPGer Posted April 15, 2012 Durkon attacks Direwolf A from the back row with lightning. Share this post Link to post Share on other sites
Bricksandparts Posted April 16, 2012 (edited) QM Note: Where did the phoenix essence come from? If you don't have it, he won't gain any XP. Results of Round 5 of the Wolf-pack Battle: -F-Hoke vs. Elite Direwolve B - Shield - Spellspin (Amethyst) - (11+16=27 6 attacks, 2x27=54 damage to each opponent) -B-Erdathcath vs. Durkon - phoenix essence (+all health + revived) -B-Sylph vs. Direwolf Leader - Hit (13+7=20 20 damage) -B-Durkon vs. Direwolf Leader - -B-Tomas vs. Direwolf Leader - Enemies: Hoke rushes forward and delivers 2 crucial blows to the 3 remaining enemies, killing all but the leader. Erdathcath revives Durkon with a phoenix essence when all at once sylph is tired of the battle and smashes his/her rod into the Direwolve's skull, instantly killing it. The battle is won! Durkon gains a level of experience and the rest of the part gains half of a level. The party: Durkon (Played by RPGer) Level 2 Mage Power: 7 (1+6) (No extra power) Health: 0/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: Fang dagger (WP:6), Staff (WP:3), 3 Potions, Bedroll, Topaz (Lightning), Canteen Passport (2 trips) Erdathcath Madilinas (Played by The_Customizer) Level 15 Ranger Power: 24 (14+10) (No extra power) Health: 22/22 (14+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips) Sylph Solanum (Played by dannylonlegs) Level 13.5 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 16/16 (12+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips) Tomas (Played by Tamamono) Level 16 Sage *Party leader* Power: 24 (15+9) (No extra power) Health: 30/30 (15+15) Shield Power: - Ether: 22/22 (15+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, Bone, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips) Hoke Ablesword (Played by UsernameMDM) Level 17 Mystic Knight Power: 27 (16+11) (No extra power) Health: 33/33 (16+17+1) Shield Power: 9 (7+2) Ether: 6/16 (16+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, Bone, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips) Party leader, please distribute the loot: X7 Bone - Used to distract an enemy for one turn. X2 Venom - Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. 1X Deadly Venom - Use on a weapon to make it cause the badly poisoned-effect on any enemy it hits for the duration of one battle. A badly poisoned enemy loses 10 health each turn. X3 Skeleton Decoy – Can be used to absorb enemy Free Hits for up to 20 points of damage before it breaks. X6 Saber Teeth – can be sold at a magic shop for 50 gold. "Oh goodie! I was afraid my cart may have seen it's last day at the battle. I believe that this should minimize my trouble with those wolves." What will the party do now? Edited April 16, 2012 by Bricksandparts Share this post Link to post Share on other sites
Tamamono Posted April 16, 2012 "Hoorah! I'm glad we were able to get out of that one!" "I will give one bone to myself, Erdathcath, and Sylph, and two bones to Hoke and Durkon. I will give a venom each to Sylph (by the way, what advanced class are you planning on becoming? This venom could either be very useful or totally useless depending on if you'll still be using close-ranged weapons) and Durkon. I will give the deadly venom to Erdathcath. I will give a skeleton decoy each to Hoke, Durkon, and Erdathcath. Finally, I will give a saber tooth to everyone except for Durkon, to whom I will give two saber teeth." Tomas clears his throat and brushes himself off before going back to the merchant. "Well, hopefully that fixes your problem. Now, I take it you'll hold up on your end of the deal?" OOC: You didn't give anyone levels, health, power, or ether. Share this post Link to post Share on other sites
Bricksandparts Posted April 16, 2012 QM Note: I gave too many Items I think... Share this post Link to post Share on other sites
The_Customizer Posted April 16, 2012 OOC: Ok, I thought for sure I had bought a Phoenix Essence before heading out on the quest. Though, I guess not. Though since he is revived after the battle, I guess it doesn't matter. Share this post Link to post Share on other sites
UsernameMDM Posted April 16, 2012 Should be Power: 28, HP: 34/34, Ether: 17/17? Share this post Link to post Share on other sites
Bricksandparts Posted April 16, 2012 QM Note: Stats fixed, Also, there are 6 Saber teeth, 4 of which you need for the quest. I gave the two to Tomas and Durkon. The party: Durkon (Played by RPGer) Level 1 Mage Power: 7 (1+6) (No extra power) Health: 1/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth Erdathcath Madilinas (Played by The_Customizer) Level 15 Ranger Power: 25 (15+10) (No extra power) Health: 23/23 (15+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth Sylph Solanum (Played by dannylonlegs) Level 13.5 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 17/17 (13+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth Tomas (Played by Tamamono) Level 16 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 31/31 (16+15) Shield Power: - Ether: 23/23 (16+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth Hoke Ablesword (Played by UsernameMDM) Level 17 Mystic Knight Power: 28 (17+11) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 7/17 (17+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth "Of course I'll hold up my end of the deal. Are we ready to load up and get back to my shop?" Share this post Link to post Share on other sites