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The Yellow Brick

Problem with PF trains ?

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traintech1.jpg

I've noticed that when you put the PF trains on the seventh speed it seems to tips on corners. Has anybody found a solution to stop it from tipping over ???

P.S I'm not sure if this question has been asked before on this forum.

Edited by The Red Brick

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I think the solution is to slow down for corners! The real railway has speed restrictions on curves

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At top speed, the trains will "tip" round curves, due to the fact that curves are extremely tight.

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Ive noticed that when you put the PF trains on the seventh speed it tips on corners. Has anybody found a solution to stop it from tipping over ???

Put more vehicles behind it, that will slow it down :tongue:

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It's not a PF specific "problem". 9v trains did this too.

Just manage your speed properly or bank your curves.

--Tony

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It's a common "problem" - While I can't comment on if the 12V trains did it, all other trains did tip over in corners at full speed. It is an intentional play feature LEGO left in, so kids could have fun with them and incorporating emergency services and such. The exception to this is 4559, which could be sent around corners at full power without tipping over or losing its cargo.

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It's not a PF specific "problem". 9v trains did this too.

Just manage your speed properly or bank your curves.

--Tony

I didn't know that it happend with 9v, I never got a chance to buy any default_cry4.gif

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I agree, it's not a 9V/PF specific problem, rather a question of physics :tongue:

I guess the solutions would be to:

A) Slow down

B) Add more carriages, but that achieves solution A

C) Add some weight to the bottom of the engine/carriages (lowers the centre of gravity)

D) Bank your curves (as suggested by SavaTheAggie)

E) Speed up and let it fly off the track, it can be rebuilt! That's what is so awesome about LEGO!

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its fun to put a bunch of minifigs on a baseplate by that curve, then let the train go crazy. see how many minifigs you can take out.

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