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Heroica RPG - Quest #157: Staking the Flag

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The ninja Kappa continue to duck and weave around Hoke's weapon dodging one way and another. Catching wind of Umbra's tricks the Assassin and Monk keep their distance from the marauder, slinking in the shadows. Germ flings off a dart that strikes the claw fighter in the side before the demon brings his blade down upon the hidden Monk, the black knight's sword crackling with electricity. The Naga once again fails to make any noticeable change to the atmosphere.

Round 2 of Kappa Crackdown:
Hoke vs. Master Giorgione - Critical Smite Critical Smite - 0 Damage, Nimble
Umbra vs. Assassins A & Chi Monk A - Slice & Dice - 0 Damage, Both Nimble
>Germ vs. Chi Monk A - Arrogant Prick Hide - 180 Lightning and Wood Elemental Damage
>Germ vs. Claw Fighter - Special Damage Arrogant Prick - 228 Lightning Elemental Damage, Flying Talon Stolen, Bleeding
>Augusta forcasts Electrified Weather - Bad Forecast - No Forecast -1 Ether
Hoke vs. Claw Fighter - Smite Critical Smite - 0 Damage, Nimble

Claw Fighter - Bleeding - 1 Damage


Front 1

The Enemy:

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Master Giorgione *Nimble* *Attacks Ignore SP* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Humanoid
Level: 75
Health: 6000/6000
Special: Commanding Strike - Master Giorgione leads his forces in an overwhelming charge granting a free hit to all standing enemies in his Front
Passive Special: Strategic Shadow - At half health Master Giorgione changes types, Special, and loses all negative effects.
Drops: Torangu's Trident, Robes of the Kappa Master, 200 Gold

33925879926_d3392b098b_t.jpg 
Kappa Claw Fighter *Nimble* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused* *Bleeding 1*
Type: Dark/Aquatic
Level: 45
Health: 1771/2000
Special: Whirling Dervish - Deals Damage to all targets equal to their level
Passive Special: Stealing Shadow - The Kappa Claw Fighter's Attacks (including Special and Free Hits) steal one random piece of equipment from its target.
Drops: 

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Kappa Chi Monk A *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 45
SP: 20
Health: 640/1000
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops:

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin A *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 30
Health: 1000/1000
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: Simple Halberd (WP: 10), Smoke Bomb

The Party
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Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*
Human Male Paragon
Level 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*
Power Bonus: 10 (+3 WP)
Defense: 58
Health: 123/123 246/246
Gold: 1038
Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear),  Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile),  Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), 
Inventory:
Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)
Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of War
Gems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal
Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep
Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Stun Bombs, Skadi Bomb, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle),
Consumables - 3x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), Ambrosia
Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)

AuPkwWK.png
The Demon Germ (Samurai Turtle) 
??? years old ; Half Demon; Male Black Knight 
Level 21 *Immune to Stunned* *Absorbs Ice* *Hastened* *Lucky* *Encouraged*
Power Bonus: 4
Defense: 19
Health: 38/38
Gold: 1276
Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon)
Inventory:
Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon),Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff)Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip)
Artifacts -  Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Unholy Armor, Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks)
Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
Consumables - Smoke Bomb (x3), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x7), Venom (x3), Mead, Grand Potion (x4)
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)
Other 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)

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Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light*
28 year old Human female; Marauder
Level 40
Power Bonus: 5
Defense: 11 22
Health: 60/60
Gold: 0
Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)
Inventory: Health Core, Smelling Salts, Phoenix Essence, Deadly Venom

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Augusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed*
50 year old Naga female; Weather Mage
Level 40
Power Bonus: 10
Defense: 5
Health: 44/44
Ether: 57/59
Gold: 0
Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper Skin
Inventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the Winds

Throlar scores a hit on one of Assassins before throwing up his Aura. Ezeran unleashes another spell of chain lightning shocking one of the monks into submission. Lippi pauses a moment to focus his chi and imparts a state of blessing upon himself.

Round 2 of Kappa Crackdown:
>Throlar vs. Assassin D - Critical Hit - 19 Damage, Poisoned
>Ezeran vs. Chi Monk C - Special Damage Great Spell - 88 Damage & Stunned, -1 Ether
Lippi vs. Assassin E - Chakra - Lippi Blessed, -1 Ether

Assassin D - Poisoned - 1 Damage

Front 2:

The Enemy

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Kappa Caster A *Nimble* *Attacks Ignore Row* *Attacks from the Back Row* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Aquatic
Level: 20
Health: 182/450
Special: Damning Darkness - Jinxes all targets
Passive Special: Shifting Shadow - All Allies on both Fronts are Permanently Nimble
Drops: Amethyst, Simple Staff (WP: 10), 10 Gold

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Kappa Chi Monk B *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 30
Health: 78/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Nunchaku, 10 Gold

33936910681_52d7c355af_t.jpg
Kappa Chi Monk C *Nimble* *Attacks Deal Stunned* *Stunned (1 Round Remaining)*
Type: Dark/Aquatic
Level: 30
Health: 112/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Pugilist Gloves, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin C *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

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Kappa Shadow Assassin D *Nimble* *Attacks have 1/6 to KO* *Poisoned 1*
Type: Dark/Aquatic
Level: 25
Health: 80/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

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Kappa Shadow Assassin E *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

The Party
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Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *Lucky*
Power Bonus: 3 (+2 spellpower)
Defense: 5
Health: 35/35
Ether: 21/29
Gold: 273
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) 
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, Soma
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

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Throlar Wineghilm *Nimble*
137 year old male Dwarven Warden. 
Level: 19.5
Power Bonus: 0
Defense: 20
Health: 37/37
Gold: 110
Equipment: Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Weathered Shield (SP: 15)
Inventory:
Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), 
Artifacts -  Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory),  Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear)
Consumables - Phoenix Essence, x2 Potion, Grand Potion, x3 Remedy, Nostrum, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled Wine
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass.
Other - Viper scale (worth 40 gold to some NPC's).
Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6)

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Torald Waruelf, 
Matchmaker (Alfadas)
20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*
Level 14.5
Power Bonus: 5
Defense: 10
Health: 0/23
Gold: 226
Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), 
Inventory:
Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)
Artifacts - Pongcanis Shield (SP: 7; Shield),  Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,
Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of White
Tools - Shovel, Pickaxe, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)

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Lippi (Controled By Throlar) *Blessed*
16 year old male Kappa Chi Monk
Level 18
Power Bonus: 5
Defense: 5
Health: 35/35
Ether: 19/20

Gold: 10
Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)
Inventory:
Aquamarine, Potion

Party Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it.

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At this rate I am going to have stolen everyones stuff. 

First attack Kappa Chi Monk A from the back with Gaia Blade

Second attack Master Giorgione from the back with Kobold Sharp Wings 

OoC:

Don't forget the Kappa Claw Fighter should be bleeding now. And is Throlar hasten? Or has it something to do with his job class that I don't know about.

 

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"Thissss temple ssseemss to be interferring with my powersss over the weather!" Augusta repeats

Ezerans knuckles are white from clutching hard on the special Topaz. "Let's shock them some more..."

Ezeran uses the Etherial topaz to cast a spell on Kappa Caster A. 

 

 

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(OOC: When did Throlar become hastened?)

Throlar attacks Kappa Shadow Assassin C from the front row.

Lippi attacks Kappa Shadow Assassin C from the front row (unless C has been defeated, in which case he will attack E).

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The Paragon's continued strikes continue to slice through thin air and Hoke wonders whether it be better to ask for a brief respite from the Party's foes. Umbra drops as halberd wielding Kappa brings the butt of his staff down on the marauder's head. Germ continues his assault with his wooden blade, however the black knight's confidence gets the best of him as Giorgione nearly brings Germ down with a single thrust from his trident. Augusta finally manages to summon a small lightning storm as the air fills with static energy.

Current Weather: Electrified: 2x Lightning Damage, 1/2 Water Damage (1 Round Remaining)

Round 3 of Kappa Crackdown:
Hoke vs. Master Giorgione - Special Damage Truce
Umbra vs. Assassins A & Chi Monk A - Dual Damage - Instant KO from Assassin!
>Germ vs. Chi Monk A - Critical Hit Hide - 70 Lightning and Wood Elemental Damage
>Germ vs. Master Giorgione - Damage Damage - 37 Damage
>Augusta forcasts Electrified Weather - Poor Forecast - Electrified Weather, -1 Ether
Hoke vs. Claw Fighter - Smite Critical Smite - 0 Damage, Nimble

Front 1

The Enemy:

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Master Giorgione *Nimble* *Attacks Ignore SP* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Humanoid
Level: 75
Health: 6000/6000
Special: Commanding Strike - Master Giorgione leads his forces in an overwhelming charge granting a free hit to all standing enemies in his Front
Passive Special: Strategic Shadow - At half health Master Giorgione changes types, Special, and loses all negative effects.
Drops: Torangu's Trident, Robes of the Kappa Master, 200 Gold

33925879926_d3392b098b_t.jpg 
Kappa Claw Fighter *Nimble* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Aquatic
Level: 45
Health: 1772/2000
Special: Whirling Dervish - Deals Damage to all targets equal to their level
Passive Special: Stealing Shadow - The Kappa Claw Fighter's Attacks (including Special and Free Hits) steal one random piece of equipment from its target.
Drops: 

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Kappa Chi Monk A *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 45
SP: 20
Health: 570/1000
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops:

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Kappa Shadow Assassin A *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 30
Health: 1000/1000
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: Simple Halberd (WP: 10), Smoke Bomb

The Party
hoke_ableword_1b.jpg
Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*
Human Male Paragon
Level 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*
Power Bonus: 10 (+3 WP)
Defense: 58
Health: 123/123 246/246
Gold: 1038
Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear),  Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile),  Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), 
Inventory:
Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)
Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of War
Gems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal
Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep
Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Stun Bombs, Skadi Bomb, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle),
Consumables - 3x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), Ambrosia
Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)

AuPkwWK.png
The Demon Germ (Samurai Turtle) 
??? years old ; Half Demon; Male Black Knight 
Level 21 *Immune to Stunned* *Absorbs Ice* *Hastened* *Lucky* *Encouraged*
Power Bonus: 4
Defense: 19
Health: 1/38
Gold: 1276
Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon)
Inventory:
Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon),Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff)Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip)
Artifacts -  Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Unholy Armor, Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks)
Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
Consumables - Smoke Bomb (x3), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x7), Venom (x3), Mead, Grand Potion (x4)
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)
Other 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)

heroicanpc-umbrashadeaux.jpg
Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light* *KO'd*
28 year old Human female; Marauder
Level 40
Power Bonus: 5
Defense: 11 22
Health: 0/60
Gold: 0
Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)
Inventory: Health Core, Smelling Salts, Phoenix Essence, Deadly Venom

33005640665_d8c18383ed_t.jpg
Augusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed*
50 year old Naga female; Weather Mage
Level 40
Power Bonus: 10
Defense: 5
Health: 44/44
Ether: 56/59
Gold: 0
Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper Skin
Inventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the Winds

Throlar manages to dodge out of the way of the encroaching assassins, but his companions are not so lucky as both Ezeran and Lippi go down and the dwarf is stunned by the nerve numbing strike of one of the monks. The Kappa move in as the heroes 2nd front looks on the verge of collapsing.

Round 3 of Kappa Crackdown:
Throlar vs. Assassin C - Damage - 0 Damage, Nimble
>Ezeran vs. Caster - Spell Great Spell - 88 Damage & Stunned, -1 Ether
Lippi vs. Assassin C - Martial Counter - 0 Damage to Kappa, Nimble, 20 Damage to Lippi

Throlar - Free Hits (Chi Monk B) - 10 Damage, Stunned
Ezeran - Free Hits (Assassin D) - Instant KO, Assassin D Slowed
Lippi - Free Hits (Assassin E) - 20 Damage, KO'd

Assassin D - Poisoned - 1 Damage
Lippi - Blessed - 3 HP Restored

Front 2:

The Enemy

34066251545_02a48001e2_t.jpg
Kappa Caster A *Nimble* *Attacks Ignore Row* *Attacks from the Back Row* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused* *Stunned (1 Round Remaining)*
Type: Dark/Aquatic
Level: 20
Health: 98/450
Special: Damning Darkness - Jinxes all targets
Passive Special: Shifting Shadow - All Allies on both Fronts are Permanently Nimble
Drops: Amethyst, Simple Staff (WP: 10), 10 Gold

33936910681_52d7c355af_t.jpg
Kappa Chi Monk B *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 30
Health: 78/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Nunchaku, 10 Gold

33936910681_52d7c355af_t.jpg
Kappa Chi Monk C *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 30
Health: 112/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Pugilist Gloves, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin C *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin D *Nimble* *Attacks have 1/6 to KO* *Poisoned 1* *Slowed*
Type: Dark/Aquatic
Level: 25
Health: 79/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin E *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

The Party
29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *KO'd*
Power Bonus: 3 (+2 spellpower)
Defense: 5
Health: 0/35
Ether: 20/29
Gold: 273
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) 
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, Soma
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

ava-throlar2.jpg

Throlar Wineghilm *Nimble* *Stunned (1 Round Remaining)*
137 year old male Dwarven Warden. 
Level: 19.5
Power Bonus: 0
Defense: 20
Health: 27/37
Gold: 110
Equipment: Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Weathered Shield (SP: 15)
Inventory:
Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), 
Artifacts -  Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory),  Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear)
Consumables - Phoenix Essence, x2 Potion, Grand Potion, x3 Remedy, Nostrum, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled Wine
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass.
Other - Viper scale (worth 40 gold to some NPC's).
Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6)

19629865404_3247848494_s.jpg
Torald Waruelf, 
Matchmaker (Alfadas)
20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*
Level 14.5
Power Bonus: 5
Defense: 10
Health: 0/23
Gold: 226
Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), 
Inventory:
Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)
Artifacts - Pongcanis Shield (SP: 7; Shield),  Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,
Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of White
Tools - Shovel, Pickaxe, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)

33818922121_edbaf3a931_t.jpg
Lippi (Controled By Throlar) *KO'd*
16 year old male Kappa Chi Monk
Level 18
Power Bonus: 5
Defense: 5
Health: 0/35
Ether: 19/20

Gold: 10
Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)
Inventory:
Aquamarine, Potion

Party Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it.

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This feeling again, no way I can keep going at this rate. I think I might have to get out of Heroica...

From the back drinks a Grand Potion and then a Potion 

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(OOC: Can I switch my shield if I'm stunned? If so;

Throlar replaces his Weathered Shield with his Shield of Invisibility and does nothing.

(If I can't;

Throlar waits for his inevitable defeat.

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2 hours ago, Lord Duvors said:

(OOC: Can I switch my shield if I'm stunned? If so;

Throlar replaces his Weathered Shield with his Shield of Invisibility and does nothing.

(If I can't;

Throlar waits for his inevitable defeat.

QM Note: Rules as written, you can switch shields. Rules as written, you'll still take the free hits. Also, which row will Throlar be performing his action from?

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2 hours ago, Waterbrick Down said:

QM Note: Rules as written, you can switch shields. Rules as written, you'll still take the free hits. Also, which row will Throlar be performing his action from?

(OOC: The back row.)

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Gritting his teeth in frustration, Hoke scoops up Lady Umbra and leads the party out of battle.

Hoke leads the Party in a Retreat.

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21 minutes ago, Waterbrick Down said:

QM Note: What actions are Hoke taking during the Truce? It's an actual battle mechanic of the Paragon class.:tongue:

I thought it was only on a roll of a 4, plus I think this is an unwinnable battle at this point.

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12 minutes ago, UsernameMDM said:

I thought it was only on a roll of a 4, plus I think this is an unwinnable battle at this point.

QM Note: Yes, Hoke's first action was a 4. :tongue: Difficult, yes, unwinnable, no.:classic:

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On 4/24/2017 at 1:38 AM, samurai-turtle said:

This feeling again, no way I can keep going at this rate. I think I might have to get out of Heroica...

From the back drinks a Grand Potion and then a Potion 

If the "first party" change sides Germ drinks a Potion before following the others. 

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Hoke sensing his party's desperate state, manages to call out for a momentarily respite. Master Giorgione, holds a hand up and the Kappa hold their ground.

33925879416_718aee82f4_t.jpg
"Consider this the last trying upon my patience, leave here. Take your group with you and swear that neither you or your people will ever return to Kappa-La."

Current Weather: None
Hoke call Truce - No Damage to be taken or received by both Parties for the next round.

Round 4 of Kappa Crackdown:
Hoke does nothing - Success
>Germ uses Potion - Success
>Germ uses Grand Potion - Success
>Augusta does nothing - Success
Hoke does nothing - Success

Front 1

The Enemy:

33925879416_718aee82f4_t.jpg
Master Giorgione *Nimble* *Attacks Ignore SP* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Humanoid
Level: 75
Health: 6000/6000
Special: Commanding Strike - Master Giorgione leads his forces in an overwhelming charge granting a free hit to all standing enemies in his Front
Passive Special: Strategic Shadow - At half health Master Giorgione changes types, Special, and loses all negative effects.
Drops: Torangu's Trident, Robes of the Kappa Master, 200 Gold

33925879926_d3392b098b_t.jpg 
Kappa Claw Fighter *Nimble* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Aquatic
Level: 45
Health: 1772/2000
Special: Whirling Dervish - Deals Damage to all targets equal to their level
Passive Special: Stealing Shadow - The Kappa Claw Fighter's Attacks (including Special and Free Hits) steal one random piece of equipment from its target.
Drops: 

33936910681_52d7c355af_t.jpg
Kappa Chi Monk A *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 45
SP: 20
Health: 570/1000
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops:

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin A *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 30
Health: 1000/1000
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: Simple Halberd (WP: 10), Smoke Bomb

The Party
hoke_ableword_1b.jpg
Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* *Encouraged* *Inspired* *Lucky* *Hastened*
Human Male Paragon
Level 58 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience*
Power Bonus: 10 (+3 WP)
Defense: 58
Health: 123/123 246/246
Gold: 1038
Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear),  Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile),  Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), 
Inventory:
Weapons - Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Longsword (WP: 5), Fleuret (WP: 5, Longsword)
Artifacts - Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Counerstrike Gloves, Goggles, Shackles of War
Gems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal
Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep
Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, Stun Bombs, Skadi Bomb, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle),
Consumables - 3x Phoenix Essence, 7x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Pickled Mushroom (Unknown effect, Consumable), Ambrosia
Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10)

AuPkwWK.png
The Demon Germ (Samurai Turtle) 
??? years old ; Half Demon; Male Black Knight 
Level 21 *Immune to Stunned* *Absorbs Ice* *Hastened* *Lucky* *Encouraged*
Power Bonus: 4
Defense: 19
Health: 38/38
Gold: 1276
Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Crested Shield (SP: 13), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon)
Inventory:
Weapons - Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon),Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff)Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), , Red Shield (SP:8; shield), Brilliant Dagger (WP: 10, 1/3 chance to Blind), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Flying Talon (WP: 10, Steals one drop at Random from Enemy, Whip)
Artifacts -  Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Unholy Armor, Wraps of the Steadfast Tortoise (Grants Reinforced Effect, Handwear, Suitable for Chi Monks)
Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
Consumables - Smoke Bomb (x3), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x6), Venom (x3), Mead, Grand Potion (x3)
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat)
Other 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt)

heroicanpc-umbrashadeaux.jpg
Umbra Shadeaux (Controlled by Hoke) *Reinforced* *Immune to Hexed* *Immune to Fire, Water, Darkness, Light* *KO'd*
28 year old Human female; Marauder
Level 40
Power Bonus: 5
Defense: 11 22
Health: 0/60
Gold: 0
Equipment: Marauder's Mantle, Main Gauche (WP: 5, SP: 10, cannot be upgraded, Dagger), Balanced Rapier (WP: 20, Longsword), Fighting Boots, Paper Doll, Umbra's Sombre (SP 1, Immunity to Fire, Water, Darkness, and Light)
Inventory: Health Core, Smelling Salts, Phoenix Essence, Deadly Venom

33005640665_d8c18383ed_t.jpg
Augusta Wind (Controlled by Ezeran) *Immune to Bound & Slowed*
50 year old Naga female; Weather Mage
Level 40
Power Bonus: 10
Defense: 5
Health: 44/44
Ether: 56/59
Gold: 0
Equipment: Staff of Storms (WP 20, WP doubles in Breezy and Electrified Weather), Robe of the Archmagi, Magician's Gloves, Winged Sandles, Ethereal Cloak, Magic Viper Skin
Inventory: Ether Core, Soma, Elixer, Ruby, Sapphire, Emerald, Aquamarine, Topaz, Gone with the Winds

Throlar lies stunned upon the floor, but thanks to Hoke's quick negotiations he is spared from a coup de grace.

Round 4 of Kappa Crackdown:
Throlar - Stunned

Throlar - Free Hits - 0 Damage,Truce

Front 2:

The Enemy

34066251545_02a48001e2_t.jpg
Kappa Caster A *Nimble* *Attacks Ignore Row* *Attacks from the Back Row* *Immune to Sealed, Blinded, Hexed, Sudden Death, Minimized, and Confused*
Type: Dark/Aquatic
Level: 20
Health: 98/450
Special: Damning Darkness - Jinxes all targets
Passive Special: Shifting Shadow - All Allies on both Fronts are Permanently Nimble
Drops: Amethyst, Simple Staff (WP: 10), 10 Gold

33936910681_52d7c355af_t.jpg
Kappa Chi Monk B *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 30
Health: 78/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Nunchaku, 10 Gold

33936910681_52d7c355af_t.jpg
Kappa Chi Monk C *Nimble* *Attacks Deal Stunned*
Type: Dark/Aquatic
Level: 30
Health: 112/400
Special: Chi Focus - The Chi Monk becomes Hastened, Lucky, and Encouraged
Drops: Pugilist Gloves, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin C *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin D *Nimble* *Attacks have 1/6 to KO* *Poisoned 1* *Slowed*
Type: Dark/Aquatic
Level: 25
Health: 78/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

33909725272_9b3220665b_t.jpg
Kappa Shadow Assassin E *Nimble* *Attacks have 1/6 to KO*
Type: Dark/Aquatic
Level: 25
Health: 32/300
Special: Crouching Turtle Hidden Tortoise - Deals Damage to all targets that ignores SP equal to their SP.
Drops: White Ninja Cowl, Smoke Bomb, 10 Gold

The Party
29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 21.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *KO'd*
Power Bonus: 3 (+2 spellpower)
Defense: 5
Health: 0/35
Ether: 20/29
Gold: 273
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) 
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal (Ice)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 2x smelling salts, ether core, nostrums, smoke bomb, myrrh, venom, Mulled Wine, Pickled Mushroom, Soma
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

ava-throlar2.jpg

Throlar Wineghilm *Nimble*
137 year old male Dwarven Warden. 
Level: 19.5
Power Bonus: 0
Defense: 20
Health: 27/37
Gold: 110
Equipment: Sundering Longsword (WP: 10, 1/3 chance to deal Fragile, Poisoned 1), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear), Weathered Shield (SP: 15)
Inventory:
Weapons - Huntsman's Bow (WP: 7; damages undead; bow), Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Blackstone Club (WP: 30; Earth and darkness elemental; club), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), 
Artifacts -  Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory),  Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Mage's Muffler, Sandman's Parasol, Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear)
Consumables - Phoenix Essence, x2 Potion, Grand Potion, x3 Remedy, Nostrum, Soma, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb,x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone, Mulled Wine
Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass.
Other - Viper scale (worth 40 gold to some NPC's).
Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6)

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Torald Waruelf, 
Matchmaker (Alfadas)
20 year old male human Barbarian *Immune to Ice, Wind, & Wood* *KO'd*
Level 14.5
Power Bonus: 5
Defense: 10
Health: 0/23
Gold: 226
Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Obsan's "Masterpiece" Armor (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), 
Inventory:
Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical, Poisoned 10), Whispering Greatsword (WP: 10, 1/3 Chance to Seal)
Artifacts - Pongcanis Shield (SP: 7; Shield),  Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), 2x Tricorne (SP:3, headwear; suitable to anyone), Black Knight's Armor,
Consumables - Fire Bomb, 4 Potions, 9 Mead, 3 Venom, Feather of White
Tools - Shovel, Pickaxe, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)

33818922121_edbaf3a931_t.jpg
Lippi (Controled By Throlar) *KO'd*
16 year old male Kappa Chi Monk
Level 18
Power Bonus: 5
Defense: 5
Health: 0/35
Ether: 19/20

Gold: 10
Equipment: Training Wraps (+5 SP & WP, Handwear, suitable for Chi Monks)
Inventory:
Aquamarine, Potion

Party Leader, Please determine the battle order. Everyone else, please list your action and the row from which you are performing it.

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(OOC: Shouldn't I have my Shield of Invisibility equipped?)

Throlar equips his Lion's Plate in place of his Counterstrike Gloves from the back row.

Edited by Lord Duvors

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Determin to take one of them Germ charges. 

Kappa Chi Monk A with Gaia Blade from the front 

Kappa Chi Monk A with Kobold Sharp Wings from the back 

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Hoke looks down at Lady Umbra in his arms, then back to the Kappa.

"We're not done yet."

He lays Lady Umbra down gently, then quick as he can, he throws a bomb and attends to Lady Umbra.

Stun Bomb, Back Row
Phoenix Essence, Lady Umbra, Back Row

Lady Umbra:
Balance Rapier, Main Gauche, Assassin A, Back Row.

Battle Order:

Augusta - Repeat
Hoke
Hoke
Umbra
Germ
Throlar

Edited by UsernameMDM

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1 minute ago, Waterbrick Down said:

QM Note: Still need an action for Augusta and a place in the battle order.

Done.

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