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Heroica RPG - Quest#148: Once Upon a Time in Goetia

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Hybros attacks Samigina with Iustitia and Marbas with Zoot's Reaper. If defeated, he switches to Buer and Dantalion with the same weapons.

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I'm sorry for asking this, but did any cursing/blessing happen on that Shield? :grin:

QM Note: I totally forgot, but rolling now only resulted in one curse.

I sadly won't be able to roll the results today - last round took me over an hour, and I have a busy evening ahead of me - but I'll try to find time tomorrow.

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Round Eight of the Town Defense Battle!
Pretzel vs. Andromalius (twice) - Special Damage (Skinchanger - Andromalius: permanently reinforced, negative effects last one round, blessed)
Hybros (Iustitia & Zoot's Reaper) vs. Samigina & Marbas - Dual Hit/Riposte (Samigina: 419 health-(61x8=488 dmg)=0 health; Marbas: 184 health-(79x2=158 dmg)=26 health+cursed+poisoned by 7; Hybros: 69 gold from overkill)
Hybros (Iustitia & Zoot's Reaper) vs. Buer & Dantalion - Dual Hit/Riposte (Buer: 210 health-(61x8/2=244 dmg)=0 health; Dantalion: 141 health-(79x2=158 dmg)=0 health; Hybros: 34+17=51 gold from overkill)
>Byblos vs. Shax - Shield (Lecture - All enemies: fragile, asleep; Shax: blinded, confused, sealed; Byblos: ice armor, lucky, -44 ether)
>Althior (Light) vs. Marbas - Special Damage (Marbas: asleep)
Atramor vs. Shax (& Volac) - Theft/Steal & Hide (Shax: 220 health-(111x8/2=444 dmg)=0 health; Volac: 321 health-(111x4=444 dmg)=0 health; Atramor: Claws +2 WP)
Atramor vs. Gaap (& Marbas) - Damage/Steal & Hide
>Namyrra (Light) vs. Gaap - Special Damage (Gaap: asleep)
>Briamarte vs. Bathin - Hit (Bathin: 322 health+150 SP-(65x2=130 dmg)=322 health; awakened)

Althior: transcended (+1 ether)
Pretzel: blessed (+7 health)
Briamarte: transcended (+1 ether)
Andromalius: blessed (+55 health)
Marbas: poisoned by 7 & cursed (-7 health, -59 max health)

The round starts by Andromalius copying Monk Pretzel's strengths. Despite Atramor and Hybros slaying demons left and right, the enemies seem to be rising to a new onslaught before Byblos makes it all void by casting almost all his scrolls at once. It leaves the librarian devoid of ether, though. Five more debilitated demons remain.

Enemies:
heroicaquest148-demonandromalius.jpgAndromalius the Flesh Demon
*Permanently Reinforced* *Negative Effects Last One Round* *Blessed* *Fragile for 1 round* *Asleep for 1 round*
Type: Demon
Level: 41
Health: 157/546
Special: Skinchanger – Copies the target’s immunities and effects to itself.
Drops: Demon Skull Club (WP:18, double damage against humanoids, club)
heroicaquest148-demonbathin.jpgBathin the Demolisher
*Absorbs earth* *Immune to weakened, fragile, petrified and minimized*
Type: Demon/Rock
Level: 55
Defense: 150
Health: 322/576
Special: Break Armor – Renders all of the target’s equipped equipment that have SP-values “broken”, making them unusable until the end of the quest.
Drops:
1-3: Blackstone Club (WP:30, earth- and darkness-elemental club)
4-6: Mythril Shard (1/4 of a Mythril Ore)
heroicaquest148-demoneligor.jpgEligor, the Demon Ex Machina
*Slowed* *Immune to defense reduction, fire, ice, water, earth, wind, wood, weakened, fragile, minimized, petrified, doomed and sudden death* *Asleep for 3 rounds*
Type: Demon/Mechanical
Level: 30
Defense: 120
Health: 616/900
Special I: Attack Mode – Transfers defense to level and becomes hastened.
Special II: Defense Mode – Transfers 3/4 of level to defense and becomes slowed.
Drops:
1-3: Rare Metal (Value 750 gold)
4-6: Scrap Metal (Value 25 gold)
Note: Specials alternate.
heroicaquest148-demongaap.jpgGaap of the Oceanic Depths
*Immune to slowed, burned and poisoned* *Fragile for 3 rounds* *Asleep for 3 rounds*
Type: Demon/Aquatic
Level: 46
Health: 187/783
Special: Bermuda Triangle – Causes 46 water-elemental damage and slowed-effect to the target and the heroes listed before and after it.
Drops: Neptune Bomb (100 water-elemental damage to all enemies when used.)
heroicaquest148-demonmarbas.jpgMarbas the Provoker
*Immune to confused, afraid, enraged, enamored and hexed* *Cursed* *Poisoned by 7* *Fragile for 3 rounds* *Asleep for 3 rounds*
Type: Demon
Level: 34
Health: 19/588529
Special: Mind Games – Causes confused, enamored and hexed-effects to the target, as well as afraid if it’s on the front row and enraged if it’s in the back row.
Drops:
1-4: Helmet of Clarity (Immunity to confused, enamored, hexed, afraid and enraged-effects; headwear)
5-6: Remedy

Party:
18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet *PARTY LEADER*
Level 56 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky*
Power: 91 (56+35) (Spellpower: 101 (56+35+10))
Defense: 12 (2+5+5)
Health: 73/88 (5+56+15+1+1+10)
Ether: 74/104 (5+56+15+10+10+4+2+2)
Gold: 806+762+1026
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation)
Inventory:
Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff)
Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)
Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest).
20713006760_921976d201_t.jpgAtramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie)
33 year old male human Rogue Thief
Level 43 3/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened*
Power: 113 (43+70)
Defense: 20 ((4+6)x2)
Health: 86/86 (7+42+20+6+6+5)
Gold: 456
Equipment: Living Mythril Claws (WP: 30 70, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),
Inventory
Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon)
Artifacts: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),
Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone
Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), 6 Bones
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards,
Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)
ava-hybros.jpgHybros (played by JimButcher)
55-year-old male imp Marauder
Level 46 3/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Enraged*
Power: 61 & 79 (46+12+3) & (46+30+3)
Power Bonus: +3
Defense: 3
Health: 77/77 153/153 (7+45+15+5+5)
Gold: 5384
Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),
Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)
Inventory:
Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword),, Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)
Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)
Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy
Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber
paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan
Level 35 3/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed*
Power: 45 (35+8+2)
Power Bonus: +2
Defense: 72 (6x6x2)
Health: 73/73 (9+15+34+3+2+5+5)
Gold: 0
Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)
Inventory:
Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)
Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening
Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman)
1337 years old female Fenarian Necromancer
Level 51 3/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth*
Power: 96 (51+45)
Defense: 10 (3+2+5)
Health: 70/70 (5+50+5+5+5)
Ether: 72/80 (5+50+1+5+4+5+10)
Gold: 228
Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)
Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)
Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)
Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)
Tools etc.: Pickaxe, Bedroll
heroicanpc-byblos.jpgByblos (NPC, controlled by K-Nut)
30 years old male Metasimian Scholar
Level 32 3/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Ice Armor* *Lucky*
Power: 64 (32+32)
Defense: 5
Health: 47/47 (6+31+10)
Ether: 0/50 (9+31+10)
Gold: 250
Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)
Inventory:
Weapons: Clock Cog (WP:14; throwing weapon)
Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening
Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
heroicaquest148-auntbriamarte.jpgAunt Briamarte (NPC, controlled by K-Nut)
24 years old female Proserpine High Cleric
Level 40 2/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended*
Power: 65 (40+25)
Defense: 5
Health: 69/69 (9+39+15+6)
Ether: 47/49 (5+39+5)
Gold: 160
Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear)
Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence

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"It will not be long now. Let us finish this!"

Hybros swings Zoot's Reaper at Gaap and Iustitia at Marbas in the front row. If they are defeated he repeats the attack on Andromalius and Eligor.

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Atramor slashes Eligor with both claws, twice, from the front row.

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Round Nine of the Town Defense Battle!
Pretzel vs. Andromalius (twice) - Shield (Toolkit: Finders Keepers! - Pretzel: 500 gold)
Hybros (Iustitia & Zoot's Reaper) vs. Marbas & Gaap - Dual Damage/Riposte (Marbas & Gaap: asleep, no effect)
Hybros (Iustitia & Zoot's Reaper) vs. Eligor & Andromalius - Dual Damage/Dual Damage (Eligor & Andromalius: asleep, no effect)
>Byblos does nothing
>Althior (Light) vs. Marbas - Damage (Marbas: asleep, no effect)
Atramor vs. Eligor (twice) - Damage/Special Dodge (Eligor: asleep, no effect)
Atramor vs. Eligor (twice) - Critical Theft/Shield (Grand Theft Hero - Eligor: 616 health+120 SP-((70x3=210+43=253x4=1016+1016=2032 dmg)=0 health; Atramor: Rare Metal stolen, Claws +2 WP)
>Namyrra (Light) vs. Gaap - Amplified Spell (Gaap: 187 health-(96x4=384 dmg)=0 health; Namyrra: -1 ether)
>Briamarte vs. Bathin - Hit (Bathin: 322 health+150 SP-(65x2=130 dmg)=322 health)

Althior: transcended (+1 ether)
Pretzel: blessed (+7 health)
Briamarte: transcended (+1 ether)
Andromalius: blessed (+55 health)
Marbas: poisoned by 7 & cursed (-7 health, -53 max health)

Pretzel digs around the sleeping demons and finds a heavy bag of gold dropped by some fleeing citizen. Atramor and Namyrra take care of two of the demons, leaving three more adversaries standing.

Enemies:
heroicaquest148-demonandromalius.jpgAndromalius the Flesh Demon
*Permanently Reinforced* *Negative Effects Last One Round* *Blessed*
Type: Demon
Level: 41
Health: 212/546
Special: Skinchanger – Copies the target’s immunities and effects to itself.
Drops: Demon Skull Club (WP:18, double damage against humanoids, club)
heroicaquest148-demonbathin.jpgBathin the Demolisher
*Absorbs earth* *Immune to weakened, fragile, petrified and minimized*
Type: Demon/Rock
Level: 55
Defense: 150
Health: 322/576
Special: Break Armor – Renders all of the target’s equipped equipment that have SP-values “broken”, making them unusable until the end of the quest.
Drops:
1-3: Blackstone Club (WP:30, earth- and darkness-elemental club)
4-6: Mythril Shard (1/4 of a Mythril Ore)
heroicaquest148-demonmarbas.jpgMarbas the Provoker
*Immune to confused, afraid, enraged, enamored and hexed* *Cursed* *Poisoned by 7* *Fragile for 2 rounds* *Asleep for 2 rounds*
Type: Demon
Level: 34
Health: 12/588476
Special: Mind Games – Causes confused, enamored and hexed-effects to the target, as well as afraid if it’s on the front row and enraged if it’s in the back row.
Drops:
1-4: Helmet of Clarity (Immunity to confused, enamored, hexed, afraid and enraged-effects; headwear)
5-6: Remedy

Party:
18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet *PARTY LEADER*
Level 56 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects* *Encouraged* *Lucky*
Power: 91 (56+35) (Spellpower: 101 (56+35+10))
Defense: 12 (2+5+5)
Health: 73/88 (5+56+15+1+1+10)
Ether: 75/104 (5+56+15+10+10+4+2+2)
Gold: 806+762+1026
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation)
Inventory:
Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff)
Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)
Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest).
20713006760_921976d201_t.jpgAtramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie)
33 year old male human Rogue Thief
Level 43 3/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Hastened*
Power: 115 (43+72)
Defense: 20 ((4+6)x2)
Health: 86/86 (7+42+20+6+6+5)
Gold: 456
Equipment: Living Mythril Claws (WP: 30 72, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),
Inventory
Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon)
Artifacts: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),
Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone
Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), 6 Bones
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 2 Mythril Shards, Rare Metal (Value 750 gold)
Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)
ava-hybros.jpgHybros (played by JimButcher)
55-year-old male imp Marauder
Level 46 3/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Enraged*
Power: 61 & 79 (46+12+3) & (46+30+3)
Power Bonus: +3
Defense: 3
Health: 77/77 153/153 (7+45+15+5+5)
Gold: 5384
Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),
Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)
Inventory:
Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword),, Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)
Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)
Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy
Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber
paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan
Level 35 3/4 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed*
Power: 45 (35+8+2)
Power Bonus: +2
Defense: 72 (6x6x2)
Health: 73/73 (9+15+34+3+2+5+5)
Gold: 500
Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)
Inventory:
Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)
Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening
Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman)
1337 years old female Fenarian Necromancer
Level 51 3/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth*
Power: 96 (51+45)
Defense: 10 (3+2+5)
Health: 70/70 (5+50+5+5+5)
Ether: 71/80 (5+50+1+5+4+5+10)
Gold: 228
Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)
Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)
Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)
Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)
Tools etc.: Pickaxe, Bedroll
heroicanpc-byblos.jpgByblos (NPC, controlled by K-Nut)
30 years old male Metasimian Scholar
Level 32 3/4 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Ice Armor* *Lucky*
Power: 64 (32+32)
Defense: 5
Health: 47/47 (6+31+10)
Ether: 0/50 (9+31+10)
Gold: 250
Equipment: Pandemonicon (WP:32 {equal to user's level}, inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)
Inventory:
Weapons: Clock Cog (WP:14; throwing weapon)
Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening
Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
heroicaquest148-auntbriamarte.jpgAunt Briamarte (NPC, controlled by K-Nut)
24 years old female Proserpine High Cleric
Level 40 2/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended*
Power: 65 (40+25)
Defense: 5
Health: 69/69 (9+39+15+6)
Ether: 48/49 (5+39+5)
Gold: 160
Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear)
Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence

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Gah! By now I'm used to these classes that only deal damage once in a blue moon. :tongue:

I repeat my attack.

"We'll finish these critters off soon enough!"

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I rolled damage twice then, right? This is the second round you've only listed one result for me but two identical results for others.

Althior and Briamarte repeat. Byblos does nothing. Same Battle Order.

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Atramor dives at both Andromalius and Bathin, twice, from the front row.

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Round Ten of the Town Defense Battle!
Pretzel vs. Andromalius (twice) - Hit (Andromalius: 212 health-(45x2=90+90=180 dmg)=32 health+bleeding by 3)
Hybros (Iustitia & Zoot's Reaper) vs. Marbas & Bathin - Riposte/Riposte (Marbas: asleep, no effect)
Hybros (Iustitia & Zoot's Reaper) vs. Marbas & Bathin - Dual Damage/Dual Hit (Marbas: 12 health-(61x8=488 dmg)=0 health; Bathin: 322 health+150 SP-(79x4=316 dmg)=156 health+cursed+poisoned by 7; Hybros: 476 gold from overkill)
>Byblos does nothing
>Althior (Light) vs. Marbas Andromalius- Aimed Spell/Critical Spell (Andromalius: 32 health-(35x4=140 dmg)=0 health; Althior: -1 ether)
Atramor vs. Andromalius & Bathin (twice) - Shield (Grand Theft Hero - Bathin: 156 health+150 SP-(43+(72x3=216x4=864+864=1728 dmg)=0 health; Atramor: Mythril Shard stolen, Claws +2 WP)
Atramor vs. Andromalius & Bathin
>Namyrra (Light) vs. Andromalius Bathin
>Briamarte vs. Bathin

Althior: transcended (+1 ether)
Pretzel: blessed (+7 health)
Briamarte: transcended (+1 ether)

After a long and grueling battle (mostly for the demons), the battle is finally over. The street is filled with the smoldering remains of the demonic horde, leaving only the smell of sulphur lingering in the night.

heroicaquest148-auntbriamarte.jpg
"Mother be merciful, you did it! All the citizens seem to have made it out of the city alive. What remains of Goetia is in your debt, heroes."

THE WAVE BATTLE IS SUCCESSFUL!

Experience:
Althior: +1/5
Atramor: +3/5
Hybros: +3/5
Pretzel: +1/4
Namyrra: +1/5
Byblos: +1/4
Briamarte: +1/5

Loot:
heroica-goldpile.jpg70 gold *+10 gold stolen by Atramor
heroica-obsidianscimitar.jpgObsidian Scimitar (WP:20, darkness-elemental longsword) *stolen by Atramor
heroica-doomsdaybomb.jpgDoomsday Bomb (Deals 99 damage to all enemies.)
heroica-neutralizer.jpgNeutralizer (Removes all temporary effects from all allies and all opponents.)
heroica-plaguebomb.jpgPlague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.)
heroica-ruby.jpgRuby (Enables fire-elemental spells; gem.)
heroica-emerald.jpgEmerald (Enables wood-elemental spells; gem.)
heroica-bloodyskullhelmet.jpgBloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.)
heroica-warlordshelmet.jpgWarlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear) *Stolen by Atramor
heroica-bowofthevoid.jpgBow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow)
heroica-mulledwine.jpgMulled Wine (Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle.)
heroica-tyrantsmaul.jpgTyrant’s Maul (WP:28, causes hexed, hammer.)
heroica-greatertonic.jpgGreater Tonic (Restores 30 ether to the target.)
heroica-demonskullclub.jpgDemon Skull Club (WP:18, double damage against humanoids, club)
heroica-mythrilshard.jpgMythril Shard (1/4 of a Mythril Ore) *Stolen by Atramor
heroica-scorchingstaff.jpgScorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff)
heroica-batarang.jpgBatarang (WP:13, darkness-elemental throwing weapon.)
heroica-demonicpointyhat.jpgDemonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear)
heroica-raremetal.jpgRare Metal (Value 750 gold) *Stolen by Atramor
heroica-neptunebomb.jpgNeptune Bomb (Deals 100 water-elemental damage to all opponents when used.)
heroica-remedy.jpgRemedy (Removes all negative effects from the target.)
heroica-rumblemace.jpgRumble Mace (WP:25, causes stunned; lightning-elemental mace)
heroica-doomaxe.jpgDoom Axe (WP:19, has 1/6 chance to cause doomed; axe)
heroica-glacialmace.jpgGlacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace)
heroica-featherofwhite.jpgFeather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.)
heroica-aeolusbomb.jpgAeolus Bomb (Deals 100 wind-elemental damage to all opponents when used.)

Party:
18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet *PARTY LEADER*
Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Immune to Effects*
Power: 91 (56+35) (Spellpower: 101 (56+35+10))
Defense: 12 (2+5+5)
Health: 73/88 (5+56+15+1+1+10)
Ether: 75/104 (5+56+15+10+10+4+2+2)
Gold: 806+762+1026
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Black Hat (wearer is immune to cursed, grants Intimidation)
Inventory:
Weapons: Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff)
Artifacts: Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)
Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 5 Smelling Salts, 4 Nostrums, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest).
20713006760_921976d201_t.jpgAtramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie)
33 year old male human Rogue Thief
Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp*
Power: 118 (44+74)
Defense: 20 ((4+6)x2)
Health: 87/87 (7+43+20+6+6+5)
Gold: 456
Equipment: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),
Inventory
Weapons: Obsidian Scimitar (WP:20, darkness-elemental longsword), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon)
Artifacts: Warlord’s Helmet (SP:5, healing through ether encourages targets as well, suitable to clerics and chi monks; headwear), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),
Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone
Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Mead, Nostrum, Mulled Wine, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Demon Repellent, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), 6 Bones
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards, Rare Metal (Value 750 gold)
Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)
ava-hybros.jpgHybros (played by JimButcher)
55-year-old male imp Marauder
Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp*
Power: 62 & 80 (47+12+3) & (47+30+3)
Power Bonus: +3
Defense: 3
Health: 78/78 (7+46+15+5+5)
Gold: 5860
Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),
Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)
Inventory:
Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword),, Hollow Dagger (WP:6, hollow [-], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)
Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)
Consumables: 20x Potion, 17x Grand Potion, 7x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 9x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 6x Mead, Soma, 4x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, 2x Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy
Others: Garnet, Bedroll, Shovel, Pickaxe, Mythril Shard, Ancient Amber
paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan
Level 36 *Permanently Reinforced* *Negative Effects Last One Round* *Your Holiness: Blessed*
Power: 46 (36+8+2)
Power Bonus: +2
Defense: 72 (6x6x2)
Health: 74/74 (9+15+35+3+2+5+5)
Gold: 500
Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members {=36}; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone)
Inventory:
Weapons: Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)
Artifacts: The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening
Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, 2 Smelling Salts, 2 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman)
1337 years old female Fenarian Necromancer
Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth*
Power: 96 (51+45)
Defense: 10 (3+2+5)
Health: 70/70 (5+50+5+5+5)
Ether: 71/80 (5+50+1+5+4+5+10)
Gold: 228
Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)
Artifacts: Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)
Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)
Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Ether Cores (7), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (7), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)
Tools etc.: Pickaxe, Bedroll
heroicanpc-byblos.jpgByblos (NPC, controlled by K-Nut)
30 years old male Metasimian Scholar
Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading*
Power: 66 (33+33)
Defense: 5
Health: 48/48 (6+32+10)
Ether: 0/51 (9+32+10)
Gold: 250
Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)
Inventory:
Weapons: Clock Cog (WP:14; throwing weapon)
Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening
Others: Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
heroicaquest148-auntbriamarte.jpgAunt Briamarte (NPC, controlled by K-Nut)
24 years old female Proserpine High Cleric
Level 40 3/5 *Immune to poisoned and bleeding* *Your Holiness: Transcended*
Power: 65 (40+25)
Defense: 5
Health: 69/69 (9+39+15+6)
Ether: 48/49 (5+39+5)
Gold: 160
Equipment: Pillar of Light (WP:25, light-elemental staff), Pure Cloak (+6 maximum health, immunity to poisoned and bleeding, suitable for clerics, alchemists and scholars; backwear)
Inventory: Greater Potion, Greater Tonic, Remedy, Phoenix Essence

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Atramor drops all his stolen loot into the pile formed at the demons' feet. He is very careful in stowing the Mythril Claws - one slip and he does not doubt he would lose at least a few fingers.

"Don't worry 'bout it." He tilted his hat toward Aunt Briamarte. "This whole demon killin' thing is, uh...our thing."

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"Don't worry 'bout it." He tilted his hat toward Aunt Briamarte. "This whole demon killin' thing is, uh...our thing."



heroicanpc-catnip.jpg
"As it is mine", said Catnip Everdream, who appeared from the shadows between two buildings. "Sorry, it took me so long to recover Sandalphon, this bowgun the demons took from me, that I didn't make it in time to help you."

Aunt Briamarte's eyes narrowed, and she raised her radiant staff.

heroicaquest148-auntbriamarte.jpg
"Watch out! That woman's possessed by a demon. That's why we left her into the dungeon to rot."

heroicanpc-byblos.jpg
"Uh, we know about Catnip. She says she has it under control."

heroicanpc-catnip.jpg
"For now", Catnip retorted, giving the priestess a warning glare. "But let's make haste. The rest of the demons are congregating in the feast hall, and Solomon's bound to be there as well."

heroicaquest148-auntbriamarte.jpg
"Wait a minute... Are you cooperating with that she-demon? I thought I would help you defeat the demons, but I want nothing to do with her. You turn your back to her just once and she will surely stab you."

heroicanpc-catnip.jpg
"And I can just barely tolerate mercenaries, but I don't work well with stuck-up priestesses. I can find my own way of getting back to Solomon if you'd rather stick with the Good Fairy Godmother here."

heroicanpc-byblos.jpg
"That kind of puts us in a spot", Byblos grimaced, glancing at the heroes. "Which of these two women do we want on our team: the healer or the demon huntress?"

What would the heroes choose?

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Hybros rubbed his forehead. "Can we all not work together? I believe a bigger threat lies ahead than either of you to each other." He looked between the two. "But given the choice, I would take Aunt Briamarte. Between Atramor and I we have plenty of strength to fight demons. Besides, it seems as though you have your own agenda in this matter, Catnip." He looked to Atramor and Namyrra for their input.

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heroicaquest148-auntbriamarte.jpg

"Wait a minute... Are you cooperating with that she-demon? I thought I would help you defeat the demons, but I want nothing to do with her. You turn your back to her just once and she will surely stab you."

"No, she won't." Atramor shrugged. "I've worked with her before. I'm still here, ain't I?"

heroicaquest148-auntbriamarte.jpg

"Watch out! That woman's possessed by a demon. That's why we left her into the dungeon to rot."

"So you were in the dungeon with her. You do realize if she was bein' manipulated, she probably could've killed every single one of your citizens while ya'll were trapped in there." Atramor shook his head. "I think Catnip could help us out more in the long run."

"Besides, it seems as though you have your own agenda in this matter, Catnip."

"Well, yeah. It's to kill Solomon. Were we plannin' on doin' anythin' different?"

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"Well, yeah. It's to kill Solomon. Were we plannin' on doin' anythin' different?"

"Who knows? Did you not say she caused you trouble by running and doing her own mission in Azzurat? Besides, she has been doing fine on her own so far, if she wants to kill Solomon she can do it with or without us."

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"Perhaps she can walk in front of us so we don't need to have our backs to her."

Edited by Palathadric

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Althior: Warlord's Helmet, Scorching Staff, Rare Metal (for redistribution later), Mulled Wine, Doom Axe

Atramor: 35 gold, Doomsday Bomb, Ruby, Bow of the Void, Neptune Bomb, Feather of White

Hybros: Mythril Shard, Rumble Mace, Neutralizer, Batarang, Remedy, Demon Skull Club, Aeolus Bomb

Namyrra: Obsidian Scimitar, 35 gold, Emerald, Greater Tonic, Demonic Pointy Hat

Pretzel: Tyrant's Maul, Plague Bomb, Bloody Skull Helmet, Glacial Mace

Althior equips the Warlord's Helmet, healing himself with the Boon Rod. "Pretzel, your gold, if you'd be so kind?"

Althior ponders his options. "I can handle the healing if we need it. Extra firepower never hurts. I vote we take Catnip. If she tries to cross us, we'll soon make her regret it."

Edited by K-Nut

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I hand the gold I had found over to Althior's safekeeping, before gleaming as I whirl the giant hammer around.

"This will do some damage!"

Edited by Palathadric

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"If Catnip can promise to be more of a team player this time I'd be fine with taking her along, last time she endangered us all by insisting on doing her own thing."

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"I have to say that I don't much care for the demoness's attitude, but I will rely on the wisdom of the party. If, however, those who have worked with her before don't care to do so again..."

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